Refactor PrayAgainstPrayer
This commit is contained in:
@@ -31,26 +31,34 @@ import net.runelite.api.Player;
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* When they attacked me
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* And (in milliseconds) when to expire the overlay around them
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*/
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public class PlayerContainer {
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public class PlayerContainer
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{
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private Player player;
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private long whenTheyAttackedMe;
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private int millisToExpireHighlight;
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public PlayerContainer(Player player, long whenTheyAttackedMe, int millisToExpireHighlight) {
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PlayerContainer(Player player, long whenTheyAttackedMe, int millisToExpireHighlight)
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{
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this.player = player;
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this.whenTheyAttackedMe = whenTheyAttackedMe;
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this.millisToExpireHighlight = millisToExpireHighlight;
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}
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//getters
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public Player getPlayer() {
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public Player getPlayer()
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{
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return player;
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}
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public long getWhenTheyAttackedMe() {
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long getWhenTheyAttackedMe()
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{
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return whenTheyAttackedMe;
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}
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public int getMillisToExpireHighlight() { return millisToExpireHighlight; };
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int getMillisToExpireHighlight()
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{
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return millisToExpireHighlight;
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}
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}
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@@ -24,160 +24,209 @@
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package net.runelite.client.plugins.prayagainstplayer;
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import java.awt.Color;
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import net.runelite.client.config.Config;
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import net.runelite.client.config.ConfigGroup;
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import net.runelite.client.config.ConfigItem;
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import java.awt.*;
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@ConfigGroup("prayagainstplayer")
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public interface PrayAgainstPlayerConfig extends Config {
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public interface PrayAgainstPlayerConfig extends Config
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{
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@ConfigItem(
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position = 0,
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keyName = "attackerPlayerColor",
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name = "Attacker color",
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description = "This is the color that will be used to highlight attackers."
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position = 0,
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keyName = "attackerPlayerColor",
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name = "Attacker color",
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description = "This is the color that will be used to highlight attackers."
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)
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default Color attackerPlayerColor() { return new Color(0xFF0006); }
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default Color attackerPlayerColor()
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{
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return new Color(0xFF0006);
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}
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@ConfigItem(
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position = 1,
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keyName = "potentialPlayerColor",
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name = "Potential Attacker color",
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description = "This is the color that will be used to highlight potential attackers."
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position = 1,
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keyName = "potentialPlayerColor",
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name = "Potential Attacker color",
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description = "This is the color that will be used to highlight potential attackers."
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)
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default Color potentialPlayerColor() { return new Color(0xFFFF00); }
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////
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@ConfigItem(
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position = 2,
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keyName = "attackerTargetTimeout",
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name = "Attacker Timeout",
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description = "Seconds until attacker is no longer highlighted."
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)
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default int attackerTargetTimeout() { return 10; }
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default Color potentialPlayerColor()
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{
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return new Color(0xFFFF00);
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}
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@ConfigItem(
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position = 3,
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keyName = "potentialTargetTimeout",
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name = "Potential Attacker Timeout",
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description = "Seconds until potential attacker is no longer highlighted."
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position = 2,
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keyName = "attackerTargetTimeout",
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name = "Attacker Timeout",
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description = "Seconds until attacker is no longer highlighted."
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)
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default int potentialTargetTimeout() { return 10; }
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default int attackerTargetTimeout()
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{
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return 10;
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}
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@ConfigItem(
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position = 4,
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keyName = "newSpawnTimeout",
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name = "New Player Timeout",
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description = "Seconds until logged in/spawned player is no longer highlighted."
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position = 3,
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keyName = "potentialTargetTimeout",
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name = "Potential Attacker Timeout",
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description = "Seconds until potential attacker is no longer highlighted."
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)
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default int newSpawnTimeout() { return 5; }
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////
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////
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@ConfigItem(
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position = 5,
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keyName = "ignoreFriends",
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name = "Ignore Friends",
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description = "This lets you decide whether you want friends to be highlighted by this plugin."
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)
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default boolean ignoreFriends() { return true; }
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default int potentialTargetTimeout()
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{
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return 10;
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}
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@ConfigItem(
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position = 6,
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keyName = "ignoreClanMates",
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name = "Ignore Clan Mates",
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description = "This lets you decide whether you want clan mates to be highlighted by this plugin."
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position = 4,
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keyName = "newSpawnTimeout",
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name = "New Player Timeout",
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description = "Seconds until logged in/spawned player is no longer highlighted."
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)
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default boolean ignoreClanMates() { return true; }
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////
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default int newSpawnTimeout()
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{
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return 5;
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}
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@ConfigItem(
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position = 7,
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keyName = "markNewPlayer",
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name = "Mark new player as potential attacker",
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description = "Marks someone that logged in or teleported as a potential attacker for your safety\nDO NOT RUN THIS IN WORLD 1-2 GRAND EXCHANGE!"
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position = 5,
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keyName = "ignoreFriends",
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name = "Ignore Friends",
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description = "This lets you decide whether you want friends to be highlighted by this plugin."
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)
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default boolean markNewPlayer() { return false; }
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default boolean ignoreFriends()
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{
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return true;
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}
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@ConfigItem(
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position = 8,
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keyName = "drawTargetPrayAgainst",
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name = "Draw what to pray on attacker",
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description = "Tells you what to pray from what weapon the attacker is holding"
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position = 6,
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keyName = "ignoreClanMates",
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name = "Ignore Clan Mates",
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description = "This lets you decide whether you want clan mates to be highlighted by this plugin."
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)
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default boolean drawTargetPrayAgainst() { return true; }
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default boolean ignoreClanMates()
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{
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return true;
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}
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@ConfigItem(
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position = 9,
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keyName = "drawPotentialTargetPrayAgainst",
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name = "Draw what to pray on potential attacker",
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description = "Tells you what to pray from what weapon the potential attacker is holding"
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position = 7,
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keyName = "markNewPlayer",
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name = "Mark new player as potential attacker",
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description = "Marks someone that logged in or teleported as a potential attacker for your safety\nDO NOT RUN THIS IN WORLD 1-2 GRAND EXCHANGE!"
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)
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default boolean drawPotentialTargetPrayAgainst() { return true; }
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default boolean markNewPlayer()
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{
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return false;
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}
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@ConfigItem(
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position = 10,
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keyName = "drawTargetPrayAgainstPrayerTab",
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name = "Draw what to pray from prayer tab",
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description = "Tells you what to pray from what weapon the attacker is holding from the prayer tab"
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position = 8,
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keyName = "drawTargetPrayAgainst",
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name = "Draw what to pray on attacker",
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description = "Tells you what to pray from what weapon the attacker is holding"
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)
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default boolean drawTargetPrayAgainstPrayerTab() { return false; }
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default boolean drawTargetPrayAgainst()
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{
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return true;
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}
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@ConfigItem(
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position = 11,
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keyName = "drawTargetsName",
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name = "Draw name on attacker",
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description = "Configures whether or not the attacker\'s name should be shown"
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position = 9,
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keyName = "drawPotentialTargetPrayAgainst",
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name = "Draw what to pray on potential attacker",
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description = "Tells you what to pray from what weapon the potential attacker is holding"
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)
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default boolean drawTargetsName() { return true; }
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default boolean drawPotentialTargetPrayAgainst()
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{
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return true;
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}
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@ConfigItem(
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position = 12,
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keyName = "drawPotentialTargetsName",
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name = "Draw name on potential attacker",
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description = "Configures whether or not the potential attacker\'s name should be shown"
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position = 10,
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keyName = "drawTargetPrayAgainstPrayerTab",
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name = "Draw what to pray from prayer tab",
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description = "Tells you what to pray from what weapon the attacker is holding from the prayer tab"
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)
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default boolean drawPotentialTargetsName() { return true; }
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default boolean drawTargetPrayAgainstPrayerTab()
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{
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return false;
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}
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@ConfigItem(
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position = 13,
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keyName = "drawTargetHighlight",
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name = "Draw highlight around attacker",
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description = "Configures whether or not the attacker should be highlighted"
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position = 11,
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keyName = "drawTargetsName",
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name = "Draw name on attacker",
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description = "Configures whether or not the attacker\'s name should be shown"
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)
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default boolean drawTargetHighlight() { return true; }
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default boolean drawTargetsName()
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{
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return true;
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}
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@ConfigItem(
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position = 14,
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keyName = "drawPotentialTargetHighlight",
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name = "Draw highlight around potential attacker",
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description = "Configures whether or not the potential attacker should be highlighted"
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position = 12,
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keyName = "drawPotentialTargetsName",
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name = "Draw name on potential attacker",
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description = "Configures whether or not the potential attacker\'s name should be shown"
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)
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default boolean drawPotentialTargetHighlight() { return true; }
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default boolean drawPotentialTargetsName()
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{
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return true;
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}
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@ConfigItem(
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position = 15,
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keyName = "drawTargetTile",
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name = "Draw tile under attacker",
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description = "Configures whether or not the attacker\'s tile be highlighted"
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position = 13,
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keyName = "drawTargetHighlight",
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name = "Draw highlight around attacker",
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description = "Configures whether or not the attacker should be highlighted"
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)
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default boolean drawTargetTile() { return false; }
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default boolean drawTargetHighlight()
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{
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return true;
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}
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@ConfigItem(
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position = 16,
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keyName = "drawPotentialTargetTile",
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name = "Draw tile under potential attacker",
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description = "Configures whether or not the potential attacker\'s tile be highlighted"
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position = 14,
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keyName = "drawPotentialTargetHighlight",
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name = "Draw highlight around potential attacker",
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description = "Configures whether or not the potential attacker should be highlighted"
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)
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default boolean drawPotentialTargetTile() { return false; }
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default boolean drawPotentialTargetHighlight()
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{
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return true;
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}
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@ConfigItem(
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position = 17,
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keyName = "drawUnknownWeapons",
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name = "Draw unknown weapons",
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description = "Configures whether or not the unknown weapons should be shown when a player equips one"
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position = 15,
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keyName = "drawTargetTile",
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name = "Draw tile under attacker",
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description = "Configures whether or not the attacker\'s tile be highlighted"
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)
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default boolean drawUnknownWeapons() { return false; }
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default boolean drawTargetTile()
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{
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return false;
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}
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@ConfigItem(
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position = 16,
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keyName = "drawPotentialTargetTile",
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name = "Draw tile under potential attacker",
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description = "Configures whether or not the potential attacker\'s tile be highlighted"
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)
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default boolean drawPotentialTargetTile()
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{
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return false;
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}
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@ConfigItem(
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position = 17,
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keyName = "drawUnknownWeapons",
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name = "Draw unknown weapons",
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description = "Configures whether or not the unknown weapons should be shown when a player equips one"
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)
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default boolean drawUnknownWeapons()
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{
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return false;
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}
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}
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@@ -24,27 +24,35 @@
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package net.runelite.client.plugins.prayagainstplayer;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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import java.awt.Polygon;
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import java.awt.image.BufferedImage;
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import java.util.ConcurrentModificationException;
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import javax.inject.Inject;
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import net.runelite.api.Client;
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import net.runelite.api.ItemComposition;
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import net.runelite.api.Player;
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import net.runelite.api.kit.KitType;
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import net.runelite.client.ui.overlay.*;
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import net.runelite.client.util.Text;
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import net.runelite.api.Point;
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import net.runelite.api.kit.KitType;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayLayer;
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import net.runelite.client.ui.overlay.OverlayPosition;
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import net.runelite.client.ui.overlay.OverlayPriority;
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import net.runelite.client.ui.overlay.OverlayUtil;
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import net.runelite.client.util.Text;
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import javax.inject.Inject;
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import java.awt.*;
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import java.awt.image.BufferedImage;
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import java.util.ConcurrentModificationException;
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class PrayAgainstPlayerOverlay extends Overlay {
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class PrayAgainstPlayerOverlay extends Overlay
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{
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private final PrayAgainstPlayerPlugin plugin;
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private final PrayAgainstPlayerConfig config;
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private final Client client;
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@Inject
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private PrayAgainstPlayerOverlay(PrayAgainstPlayerPlugin plugin, PrayAgainstPlayerConfig config, Client client) {
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private PrayAgainstPlayerOverlay(PrayAgainstPlayerPlugin plugin, PrayAgainstPlayerConfig config, Client client)
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{
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super(plugin);
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this.plugin = plugin;
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this.config = config;
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@@ -57,73 +65,127 @@ class PrayAgainstPlayerOverlay extends Overlay {
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@Override
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public Dimension render(Graphics2D graphics) {
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public Dimension render(Graphics2D graphics)
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{
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renderPotentialPlayers(graphics);
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renderAttackingPlayers(graphics);
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return null;
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}
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private void renderPotentialPlayers(Graphics2D graphics) {
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if (plugin.getPotentialPlayersAttackingMe() == null || !plugin.getPotentialPlayersAttackingMe().isEmpty()) {
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try {
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for (PlayerContainer container : plugin.getPotentialPlayersAttackingMe()) {
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if ((System.currentTimeMillis() > (container.getWhenTheyAttackedMe() + container.getMillisToExpireHighlight())) && (container.getPlayer().getInteracting() != client.getLocalPlayer())) {
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plugin.removePlayerFromPotentialContainer(container);
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private void renderPotentialPlayers(Graphics2D graphics)
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{
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if (plugin.getPotentialPlayersAttackingMe() == null || !plugin.getPotentialPlayersAttackingMe().isEmpty())
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{
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try
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{
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if (plugin.getPotentialPlayersAttackingMe() != null)
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{
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for (PlayerContainer container : plugin.getPotentialPlayersAttackingMe())
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{
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if ((System.currentTimeMillis() > (container.getWhenTheyAttackedMe() + container.getMillisToExpireHighlight())) && (container.getPlayer().getInteracting() != client.getLocalPlayer()))
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{
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plugin.removePlayerFromPotentialContainer(container);
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}
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if (config.drawPotentialTargetsName())
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{
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renderNameAboveHead(graphics, container.getPlayer(), config.potentialPlayerColor());
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}
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if (config.drawPotentialTargetHighlight())
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{
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renderHighlightedPlayer(graphics, container.getPlayer(), config.potentialPlayerColor());
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}
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if (config.drawPotentialTargetTile())
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{
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renderTileUnderPlayer(graphics, container.getPlayer(), config.potentialPlayerColor());
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}
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if (config.drawPotentialTargetPrayAgainst())
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{
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renderPrayAgainstOnPlayer(graphics, container.getPlayer(), config.potentialPlayerColor());
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}
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}
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if (config.drawPotentialTargetsName()) renderNameAboveHead(graphics, container.getPlayer(), config.potentialPlayerColor());
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if (config.drawPotentialTargetHighlight()) renderHighlightedPlayer(graphics, container.getPlayer(), config.potentialPlayerColor());
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if (config.drawPotentialTargetTile()) renderTileUnderPlayer(graphics, container.getPlayer(), config.potentialPlayerColor());
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if (config.drawPotentialTargetPrayAgainst()) renderPrayAgainstOnPlayer(graphics, container.getPlayer(), config.potentialPlayerColor());
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}
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} catch (ConcurrentModificationException e) {
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}
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catch (ConcurrentModificationException ignored)
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{
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}
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}
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}
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private void renderAttackingPlayers(Graphics2D graphics) {
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if (plugin.getPlayersAttackingMe() == null || !plugin.getPlayersAttackingMe().isEmpty()) {
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try {
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for (PlayerContainer container : plugin.getPlayersAttackingMe()) {
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if ((System.currentTimeMillis() > (container.getWhenTheyAttackedMe() + container.getMillisToExpireHighlight())) && (container.getPlayer().getInteracting() != client.getLocalPlayer())) {
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plugin.removePlayerFromAttackerContainer(container);
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}
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private void renderAttackingPlayers(Graphics2D graphics)
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{
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if (plugin.getPlayersAttackingMe() == null || !plugin.getPlayersAttackingMe().isEmpty())
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{
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try
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{
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if (plugin.getPlayersAttackingMe() != null)
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{
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for (PlayerContainer container : plugin.getPlayersAttackingMe())
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{
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if ((System.currentTimeMillis() > (container.getWhenTheyAttackedMe() + container.getMillisToExpireHighlight())) && (container.getPlayer().getInteracting() != client.getLocalPlayer()))
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{
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plugin.removePlayerFromAttackerContainer(container);
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}
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if (config.drawTargetsName()) renderNameAboveHead(graphics, container.getPlayer(), config.attackerPlayerColor());
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if (config.drawTargetHighlight()) renderHighlightedPlayer(graphics, container.getPlayer(), config.attackerPlayerColor());
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if (config.drawTargetTile()) renderTileUnderPlayer(graphics, container.getPlayer(), config.attackerPlayerColor());
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if (config.drawTargetPrayAgainst()) renderPrayAgainstOnPlayer(graphics, container.getPlayer(), config.attackerPlayerColor());
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if (config.drawTargetsName())
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{
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renderNameAboveHead(graphics, container.getPlayer(), config.attackerPlayerColor());
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}
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if (config.drawTargetHighlight())
|
||||
{
|
||||
renderHighlightedPlayer(graphics, container.getPlayer(), config.attackerPlayerColor());
|
||||
}
|
||||
if (config.drawTargetTile())
|
||||
{
|
||||
renderTileUnderPlayer(graphics, container.getPlayer(), config.attackerPlayerColor());
|
||||
}
|
||||
if (config.drawTargetPrayAgainst())
|
||||
{
|
||||
renderPrayAgainstOnPlayer(graphics, container.getPlayer(), config.attackerPlayerColor());
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (ConcurrentModificationException e) {
|
||||
}
|
||||
catch (ConcurrentModificationException ignored)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void renderNameAboveHead(Graphics2D graphics, Player player, Color color) {
|
||||
private void renderNameAboveHead(Graphics2D graphics, Player player, Color color)
|
||||
{
|
||||
final String name = Text.sanitize(player.getName());
|
||||
final int offset = player.getLogicalHeight() + 40;
|
||||
Point textLocation = player.getCanvasTextLocation(graphics, name, offset);
|
||||
if (textLocation != null) {
|
||||
if (textLocation != null)
|
||||
{
|
||||
OverlayUtil.renderTextLocation(graphics, textLocation, name, color);
|
||||
}
|
||||
}
|
||||
|
||||
private void renderHighlightedPlayer(Graphics2D graphics, Player player, Color color) {
|
||||
try {
|
||||
private void renderHighlightedPlayer(Graphics2D graphics, Player player, Color color)
|
||||
{
|
||||
try
|
||||
{
|
||||
OverlayUtil.renderPolygon(graphics, player.getConvexHull(), color);
|
||||
} catch (NullPointerException e) {
|
||||
}
|
||||
catch (NullPointerException ignored)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private void renderTileUnderPlayer(Graphics2D graphics, Player player, Color color) {
|
||||
private void renderTileUnderPlayer(Graphics2D graphics, Player player, Color color)
|
||||
{
|
||||
Polygon poly = player.getCanvasTilePoly();
|
||||
OverlayUtil.renderPolygon(graphics, poly, color);
|
||||
}
|
||||
|
||||
private void renderPrayAgainstOnPlayer(Graphics2D graphics, Player player, Color color) {
|
||||
private void renderPrayAgainstOnPlayer(Graphics2D graphics, Player player, Color color)
|
||||
{
|
||||
final int offset = (player.getLogicalHeight() / 2) + 75;
|
||||
BufferedImage icon;
|
||||
|
||||
switch (WeaponType.checkWeaponOnPlayer(client, player)) {
|
||||
switch (WeaponType.checkWeaponOnPlayer(client, player))
|
||||
{
|
||||
case WEAPON_MELEE:
|
||||
icon = plugin.getProtectionIcon(WeaponType.WEAPON_MELEE);
|
||||
break;
|
||||
@@ -137,12 +199,17 @@ class PrayAgainstPlayerOverlay extends Overlay {
|
||||
icon = null;
|
||||
break;
|
||||
}
|
||||
try {
|
||||
if (icon != null) {
|
||||
try
|
||||
{
|
||||
if (icon != null)
|
||||
{
|
||||
Point point = player.getCanvasImageLocation(icon, offset);
|
||||
OverlayUtil.renderImageLocation(graphics, point, icon);
|
||||
} else {
|
||||
if (config.drawUnknownWeapons()) {
|
||||
}
|
||||
else
|
||||
{
|
||||
if (config.drawUnknownWeapons())
|
||||
{
|
||||
int itemId = player.getPlayerComposition().getEquipmentId(KitType.WEAPON);
|
||||
ItemComposition itemComposition = client.getItemDefinition(itemId);
|
||||
|
||||
@@ -151,7 +218,9 @@ class PrayAgainstPlayerOverlay extends Overlay {
|
||||
OverlayUtil.renderTextLocation(graphics, point, str, color);
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
}
|
||||
catch (Exception ignored)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -24,24 +24,33 @@
|
||||
|
||||
package net.runelite.client.plugins.prayagainstplayer;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.awt.Dimension;
|
||||
import java.awt.Graphics2D;
|
||||
import java.awt.Polygon;
|
||||
import java.awt.Rectangle;
|
||||
import java.util.ConcurrentModificationException;
|
||||
import javax.inject.Inject;
|
||||
import net.runelite.api.Client;
|
||||
import net.runelite.api.Player;
|
||||
import net.runelite.api.widgets.Widget;
|
||||
import net.runelite.api.widgets.WidgetInfo;
|
||||
import net.runelite.client.ui.overlay.*;
|
||||
import net.runelite.client.ui.overlay.Overlay;
|
||||
import net.runelite.client.ui.overlay.OverlayLayer;
|
||||
import net.runelite.client.ui.overlay.OverlayPosition;
|
||||
import net.runelite.client.ui.overlay.OverlayPriority;
|
||||
import net.runelite.client.ui.overlay.OverlayUtil;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.awt.*;
|
||||
import java.util.ConcurrentModificationException;
|
||||
|
||||
class PrayAgainstPlayerOverlayPrayerTab extends Overlay {
|
||||
class PrayAgainstPlayerOverlayPrayerTab extends Overlay
|
||||
{
|
||||
|
||||
private final PrayAgainstPlayerPlugin plugin;
|
||||
private final PrayAgainstPlayerConfig config;
|
||||
private final Client client;
|
||||
|
||||
@Inject
|
||||
private PrayAgainstPlayerOverlayPrayerTab (PrayAgainstPlayerPlugin plugin, PrayAgainstPlayerConfig config, Client client) {
|
||||
private PrayAgainstPlayerOverlayPrayerTab(PrayAgainstPlayerPlugin plugin, PrayAgainstPlayerConfig config, Client client)
|
||||
{
|
||||
super(plugin);
|
||||
this.plugin = plugin;
|
||||
this.config = config;
|
||||
@@ -54,30 +63,46 @@ class PrayAgainstPlayerOverlayPrayerTab extends Overlay {
|
||||
|
||||
|
||||
@Override
|
||||
public Dimension render(Graphics2D graphics) {
|
||||
if (plugin.getPlayersAttackingMe() == null || !plugin.getPlayersAttackingMe().isEmpty()) {
|
||||
try {
|
||||
for (PlayerContainer container : plugin.getPlayersAttackingMe()) {
|
||||
if (plugin.getPlayersAttackingMe() != null && plugin.getPlayersAttackingMe().size() > 0) {
|
||||
//no reason to show you what prayers to pray in your prayer tab if multiple people are attacking you
|
||||
if ((plugin.getPlayersAttackingMe().size() == 1) && (config.drawTargetPrayAgainstPrayerTab())) {
|
||||
renderPrayerToClick(graphics, container.getPlayer());
|
||||
public Dimension render(Graphics2D graphics)
|
||||
{
|
||||
if (plugin.getPlayersAttackingMe() == null || !plugin.getPlayersAttackingMe().isEmpty())
|
||||
{
|
||||
try
|
||||
{
|
||||
if (plugin.getPlayersAttackingMe() != null)
|
||||
{
|
||||
for (PlayerContainer container : plugin.getPlayersAttackingMe())
|
||||
{
|
||||
if (plugin.getPlayersAttackingMe() != null && plugin.getPlayersAttackingMe().size() > 0)
|
||||
{
|
||||
// no reason to show you what prayers to pray in your prayer tab if multiple people are attacking you
|
||||
if ((plugin.getPlayersAttackingMe().size() == 1) && (config.drawTargetPrayAgainstPrayerTab()))
|
||||
{
|
||||
renderPrayerToClick(graphics, container.getPlayer());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (ConcurrentModificationException e) {
|
||||
}
|
||||
catch (ConcurrentModificationException ignored)
|
||||
{
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private void renderPrayerToClick(Graphics2D graphics, Player player) {
|
||||
private void renderPrayerToClick(Graphics2D graphics, Player player)
|
||||
{
|
||||
Widget PROTECT_FROM_MAGIC = client.getWidget(WidgetInfo.PRAYER_PROTECT_FROM_MAGIC);
|
||||
Widget PROTECT_FROM_RANGED = client.getWidget(WidgetInfo.PRAYER_PROTECT_FROM_MISSILES);
|
||||
Widget PROTECT_FROM_MELEE = client.getWidget(WidgetInfo.PRAYER_PROTECT_FROM_MELEE);
|
||||
Color color = Color.RED;
|
||||
if (PROTECT_FROM_MELEE.isHidden()) return;
|
||||
switch (WeaponType.checkWeaponOnPlayer(client, player)) {
|
||||
if (PROTECT_FROM_MELEE.isHidden())
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (WeaponType.checkWeaponOnPlayer(client, player))
|
||||
{
|
||||
case WEAPON_MAGIC:
|
||||
OverlayUtil.renderPolygon(graphics, rectangleToPolygon(PROTECT_FROM_MAGIC.getBounds()), color);
|
||||
break;
|
||||
@@ -92,9 +117,11 @@ class PrayAgainstPlayerOverlayPrayerTab extends Overlay {
|
||||
}
|
||||
}
|
||||
|
||||
private static Polygon rectangleToPolygon(Rectangle rect) {
|
||||
private static Polygon rectangleToPolygon(Rectangle rect)
|
||||
{
|
||||
int[] xpoints = {rect.x, rect.x + rect.width, rect.x + rect.width, rect.x};
|
||||
int[] ypoints = {rect.y, rect.y, rect.y + rect.height, rect.y + rect.height};
|
||||
|
||||
return new Polygon(xpoints, ypoints, 4);
|
||||
}
|
||||
|
||||
|
||||
@@ -25,8 +25,27 @@
|
||||
package net.runelite.client.plugins.prayagainstplayer;
|
||||
|
||||
import com.google.inject.Provides;
|
||||
import net.runelite.api.*;
|
||||
import net.runelite.api.events.*;
|
||||
import java.awt.Color;
|
||||
import java.awt.Dimension;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.awt.image.ColorModel;
|
||||
import java.awt.image.DataBufferByte;
|
||||
import java.awt.image.IndexColorModel;
|
||||
import java.awt.image.WritableRaster;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import javax.inject.Inject;
|
||||
import net.runelite.api.AnimationID;
|
||||
import net.runelite.api.Client;
|
||||
import net.runelite.api.GameState;
|
||||
import net.runelite.api.IndexedSprite;
|
||||
import net.runelite.api.Player;
|
||||
import net.runelite.api.SpriteID;
|
||||
import net.runelite.api.events.AnimationChanged;
|
||||
import net.runelite.api.events.GameStateChanged;
|
||||
import net.runelite.api.events.InteractingChanged;
|
||||
import net.runelite.api.events.PlayerDespawned;
|
||||
import net.runelite.api.events.PlayerSpawned;
|
||||
import net.runelite.client.config.ConfigManager;
|
||||
import net.runelite.client.eventbus.Subscribe;
|
||||
import net.runelite.client.game.SpriteManager;
|
||||
@@ -36,33 +55,28 @@ import net.runelite.client.plugins.PluginType;
|
||||
import net.runelite.client.ui.overlay.OverlayManager;
|
||||
import net.runelite.client.util.ImageUtil;
|
||||
|
||||
import javax.inject.Inject;
|
||||
import java.awt.*;
|
||||
import java.awt.image.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
|
||||
@PluginDescriptor(
|
||||
name = "Pray Against Player",
|
||||
description = "Use plugin in PvP situations for best results!!",
|
||||
tags = {"highlight", "pvp", "overlay", "players"},
|
||||
type = PluginType.PVP
|
||||
name = "Pray Against Player",
|
||||
description = "Use plugin in PvP situations for best results!!",
|
||||
tags = {"highlight", "pvp", "overlay", "players"},
|
||||
type = PluginType.PVP
|
||||
)
|
||||
|
||||
/**
|
||||
* I am fully aware that there is plenty of overhead and is a MESS!
|
||||
* If you'd like to contribute please do!
|
||||
*/
|
||||
public class PrayAgainstPlayerPlugin extends Plugin {
|
||||
public class PrayAgainstPlayerPlugin extends Plugin
|
||||
{
|
||||
|
||||
private static final int[] PROTECTION_ICONS = {
|
||||
SpriteID.PRAYER_PROTECT_FROM_MISSILES,
|
||||
SpriteID.PRAYER_PROTECT_FROM_MELEE,
|
||||
SpriteID.PRAYER_PROTECT_FROM_MAGIC
|
||||
SpriteID.PRAYER_PROTECT_FROM_MISSILES,
|
||||
SpriteID.PRAYER_PROTECT_FROM_MELEE,
|
||||
SpriteID.PRAYER_PROTECT_FROM_MAGIC
|
||||
};
|
||||
private static final Dimension PROTECTION_ICON_DIMENSION = new Dimension(33, 33);
|
||||
private static final Color PROTECTION_ICON_OUTLINE_COLOR = new Color(33, 33, 33);
|
||||
public final BufferedImage[] ProtectionIcons = new BufferedImage[PROTECTION_ICONS.length];
|
||||
private final BufferedImage[] ProtectionIcons = new BufferedImage[PROTECTION_ICONS.length];
|
||||
|
||||
private ArrayList<PlayerContainer> potentialPlayersAttackingMe;
|
||||
private ArrayList<PlayerContainer> playersAttackingMe;
|
||||
@@ -86,19 +100,23 @@ public class PrayAgainstPlayerPlugin extends Plugin {
|
||||
private PrayAgainstPlayerConfig config;
|
||||
|
||||
@Provides
|
||||
PrayAgainstPlayerConfig provideConfig(ConfigManager configManager) {
|
||||
PrayAgainstPlayerConfig provideConfig(ConfigManager configManager)
|
||||
{
|
||||
return configManager.getConfig(PrayAgainstPlayerConfig.class);
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
public void onGameStateChanged(GameStateChanged gameStateChanged) {
|
||||
if (gameStateChanged.getGameState() == GameState.LOGGED_IN) {
|
||||
public void onGameStateChanged(GameStateChanged gameStateChanged)
|
||||
{
|
||||
if (gameStateChanged.getGameState() == GameState.LOGGED_IN)
|
||||
{
|
||||
loadProtectionIcons();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void startUp() {
|
||||
protected void startUp()
|
||||
{
|
||||
potentialPlayersAttackingMe = new ArrayList<>();
|
||||
playersAttackingMe = new ArrayList<>();
|
||||
overlayManager.add(overlay);
|
||||
@@ -106,31 +124,44 @@ public class PrayAgainstPlayerPlugin extends Plugin {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void shutDown() throws Exception {
|
||||
protected void shutDown() throws Exception
|
||||
{
|
||||
overlayManager.remove(overlay);
|
||||
overlayManager.remove(overlayPrayerTab);
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
protected void onAnimationChanged(AnimationChanged animationChanged) {
|
||||
if ((animationChanged.getActor() instanceof Player) && (animationChanged.getActor().getInteracting() instanceof Player) && (animationChanged.getActor().getInteracting() == client.getLocalPlayer())) {
|
||||
protected void onAnimationChanged(AnimationChanged animationChanged)
|
||||
{
|
||||
if ((animationChanged.getActor() instanceof Player) && (animationChanged.getActor().getInteracting() instanceof Player) && (animationChanged.getActor().getInteracting() == client.getLocalPlayer()))
|
||||
{
|
||||
Player sourcePlayer = (Player) animationChanged.getActor();
|
||||
|
||||
//is the client is a friend/clan and the config is set to ignore friends/clan dont add them to list
|
||||
if (client.isFriended(sourcePlayer.getName(), true) && config.ignoreFriends()) return;
|
||||
if (client.isClanMember(sourcePlayer.getName()) && config.ignoreClanMates()) return;
|
||||
// is the client is a friend/clan and the config is set to ignore friends/clan dont add them to list
|
||||
if (client.isFriended(sourcePlayer.getName(), true) && config.ignoreFriends())
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (client.isClanMember(sourcePlayer.getName()) && config.ignoreClanMates())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if ((sourcePlayer.getAnimation() != -1) && (!isBlockAnimation(sourcePlayer.getAnimation()))) {
|
||||
//if attacker attacks again, reset his timer so overlay doesn't go away
|
||||
if (findPlayerInAttackerList(sourcePlayer) != null) {
|
||||
if ((sourcePlayer.getAnimation() != -1) && (!isBlockAnimation(sourcePlayer.getAnimation())))
|
||||
{
|
||||
// if attacker attacks again, reset his timer so overlay doesn't go away
|
||||
if (findPlayerInAttackerList(sourcePlayer) != null)
|
||||
{
|
||||
resetPlayerFromAttackerContainerTimer(findPlayerInAttackerList(sourcePlayer));
|
||||
}
|
||||
//if he attacks and he was in the potential attackers list, remove him
|
||||
if (!potentialPlayersAttackingMe.isEmpty() && potentialPlayersAttackingMe.contains(findPlayerInPotentialList(sourcePlayer))) {
|
||||
// if he attacks and he was in the potential attackers list, remove him
|
||||
if (!potentialPlayersAttackingMe.isEmpty() && potentialPlayersAttackingMe.contains(findPlayerInPotentialList(sourcePlayer)))
|
||||
{
|
||||
removePlayerFromPotentialContainer(findPlayerInPotentialList(sourcePlayer));
|
||||
}
|
||||
//if he's not in the attackers list, add him
|
||||
if (findPlayerInAttackerList(sourcePlayer) == null) {
|
||||
// if he's not in the attackers list, add him
|
||||
if (findPlayerInAttackerList(sourcePlayer) == null)
|
||||
{
|
||||
PlayerContainer container = new PlayerContainer(sourcePlayer, System.currentTimeMillis(), (config.attackerTargetTimeout() * 1000));
|
||||
playersAttackingMe.add(container);
|
||||
}
|
||||
@@ -139,16 +170,25 @@ public class PrayAgainstPlayerPlugin extends Plugin {
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
protected void onInteractingChanged(InteractingChanged interactingChanged) {
|
||||
//if someone interacts with you, add them to the potential attackers list
|
||||
if ((interactingChanged.getSource() instanceof Player) && (interactingChanged.getTarget() instanceof Player)) {
|
||||
protected void onInteractingChanged(InteractingChanged interactingChanged)
|
||||
{
|
||||
// if someone interacts with you, add them to the potential attackers list
|
||||
if ((interactingChanged.getSource() instanceof Player) && (interactingChanged.getTarget() instanceof Player))
|
||||
{
|
||||
Player sourcePlayer = (Player) interactingChanged.getSource();
|
||||
Player targetPlayer = (Player) interactingChanged.getTarget();
|
||||
if ((targetPlayer == client.getLocalPlayer()) && (findPlayerInPotentialList(sourcePlayer) == null)) { //we're being interacted with
|
||||
if ((targetPlayer == client.getLocalPlayer()) && (findPlayerInPotentialList(sourcePlayer) == null))
|
||||
{ //we're being interacted with
|
||||
|
||||
//is the client is a friend/clan and the config is set to ignore friends/clan dont add them to list
|
||||
if (client.isFriended(sourcePlayer.getName(), true) && config.ignoreFriends()) return;
|
||||
if (client.isClanMember(sourcePlayer.getName()) && config.ignoreClanMates()) return;
|
||||
// is the client is a friend/clan and the config is set to ignore friends/clan dont add them to list
|
||||
if (client.isFriended(sourcePlayer.getName(), true) && config.ignoreFriends())
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (client.isClanMember(sourcePlayer.getName()) && config.ignoreClanMates())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerContainer container = new PlayerContainer(sourcePlayer, System.currentTimeMillis(), (config.potentialTargetTimeout() * 1000));
|
||||
potentialPlayersAttackingMe.add(container);
|
||||
@@ -157,53 +197,71 @@ public class PrayAgainstPlayerPlugin extends Plugin {
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
protected void onPlayerDespawned(PlayerDespawned playerDespawned) {
|
||||
protected void onPlayerDespawned(PlayerDespawned playerDespawned)
|
||||
{
|
||||
PlayerContainer container = findPlayerInAttackerList(playerDespawned.getPlayer());
|
||||
PlayerContainer container2 = findPlayerInPotentialList(playerDespawned.getPlayer());
|
||||
if (container != null) {
|
||||
if (container != null)
|
||||
{
|
||||
playersAttackingMe.remove(container);
|
||||
}
|
||||
if (container2 != null) {
|
||||
if (container2 != null)
|
||||
{
|
||||
potentialPlayersAttackingMe.remove(container2);
|
||||
}
|
||||
}
|
||||
|
||||
@Subscribe
|
||||
protected void onPlayerSpawned(PlayerSpawned playerSpawned) {
|
||||
if (config.markNewPlayer()) {
|
||||
protected void onPlayerSpawned(PlayerSpawned playerSpawned)
|
||||
{
|
||||
if (config.markNewPlayer())
|
||||
{
|
||||
Player p = playerSpawned.getPlayer();
|
||||
|
||||
if (client.isFriended(p.getName(), true) && config.ignoreFriends()) return;
|
||||
if (client.isClanMember(p.getName()) && config.ignoreClanMates()) return;
|
||||
if (client.isFriended(p.getName(), true) && config.ignoreFriends())
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (client.isClanMember(p.getName()) && config.ignoreClanMates())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerContainer container = findPlayerInPotentialList(p);
|
||||
if (container == null) {
|
||||
if (container == null)
|
||||
{
|
||||
container = new PlayerContainer(p, System.currentTimeMillis(), (config.newSpawnTimeout() * 1000));
|
||||
potentialPlayersAttackingMe.add(container);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PlayerContainer findPlayerInAttackerList(Player player) {
|
||||
if (playersAttackingMe.isEmpty()) {
|
||||
private PlayerContainer findPlayerInAttackerList(Player player)
|
||||
{
|
||||
if (playersAttackingMe.isEmpty())
|
||||
{
|
||||
return null;
|
||||
}
|
||||
for (int i = 0 ; i < playersAttackingMe.size() ; i++) {
|
||||
PlayerContainer container = playersAttackingMe.get(i);
|
||||
if (container.getPlayer() == player) {
|
||||
for (PlayerContainer container : playersAttackingMe)
|
||||
{
|
||||
if (container.getPlayer() == player)
|
||||
{
|
||||
return container;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
PlayerContainer findPlayerInPotentialList(Player player) {
|
||||
if (potentialPlayersAttackingMe.isEmpty()) {
|
||||
private PlayerContainer findPlayerInPotentialList(Player player)
|
||||
{
|
||||
if (potentialPlayersAttackingMe.isEmpty())
|
||||
{
|
||||
return null;
|
||||
}
|
||||
for (int i = 0 ; i < potentialPlayersAttackingMe.size() ; i++) {
|
||||
PlayerContainer container = potentialPlayersAttackingMe.get(i);
|
||||
if (container.getPlayer() == player) {
|
||||
for (PlayerContainer container : potentialPlayersAttackingMe)
|
||||
{
|
||||
if (container.getPlayer() == player)
|
||||
{
|
||||
return container;
|
||||
}
|
||||
}
|
||||
@@ -212,29 +270,36 @@ public class PrayAgainstPlayerPlugin extends Plugin {
|
||||
|
||||
/**
|
||||
* Resets player timer in case he attacks again, so his highlight doesn't go away so easily
|
||||
*
|
||||
* @param container
|
||||
*/
|
||||
public void resetPlayerFromAttackerContainerTimer(PlayerContainer container) {
|
||||
private void resetPlayerFromAttackerContainerTimer(PlayerContainer container)
|
||||
{
|
||||
removePlayerFromAttackerContainer(container);
|
||||
PlayerContainer newContainer = new PlayerContainer(container.getPlayer(), System.currentTimeMillis(), (config.attackerTargetTimeout() * 1000));
|
||||
playersAttackingMe.add(newContainer);
|
||||
}
|
||||
|
||||
|
||||
public void removePlayerFromPotentialContainer(PlayerContainer container) {
|
||||
if ((potentialPlayersAttackingMe != null) && (!potentialPlayersAttackingMe.isEmpty()) && (potentialPlayersAttackingMe.contains(container))) {
|
||||
void removePlayerFromPotentialContainer(PlayerContainer container)
|
||||
{
|
||||
if ((potentialPlayersAttackingMe != null) && (!potentialPlayersAttackingMe.isEmpty()))
|
||||
{
|
||||
potentialPlayersAttackingMe.remove(container);
|
||||
}
|
||||
}
|
||||
|
||||
public void removePlayerFromAttackerContainer(PlayerContainer container) {
|
||||
if ((playersAttackingMe != null) && (!playersAttackingMe.isEmpty()) && (playersAttackingMe.contains(container))) {
|
||||
void removePlayerFromAttackerContainer(PlayerContainer container)
|
||||
{
|
||||
if ((playersAttackingMe != null) && (!playersAttackingMe.isEmpty()))
|
||||
{
|
||||
playersAttackingMe.remove(container);
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isBlockAnimation(int anim) {
|
||||
switch (anim) {
|
||||
private boolean isBlockAnimation(int anim)
|
||||
{
|
||||
switch (anim)
|
||||
{
|
||||
case AnimationID.BLOCK_DEFENDER:
|
||||
case AnimationID.BLOCK_NO_SHIELD:
|
||||
case AnimationID.BLOCK_SHIELD:
|
||||
@@ -246,49 +311,34 @@ public class PrayAgainstPlayerPlugin extends Plugin {
|
||||
}
|
||||
}
|
||||
|
||||
public ArrayList<PlayerContainer> getPotentialPlayersAttackingMe() { return potentialPlayersAttackingMe; }
|
||||
public ArrayList<PlayerContainer> getPlayersAttackingMe() { return playersAttackingMe; }
|
||||
ArrayList<PlayerContainer> getPotentialPlayersAttackingMe()
|
||||
{
|
||||
return potentialPlayersAttackingMe;
|
||||
}
|
||||
|
||||
ArrayList<PlayerContainer> getPlayersAttackingMe()
|
||||
{
|
||||
return playersAttackingMe;
|
||||
}
|
||||
|
||||
//All of the methods below are from the Zulrah plugin!!! Credits to it's respective owner
|
||||
private void loadProtectionIcons() {
|
||||
final IndexedSprite[] protectionIcons = {};
|
||||
final IndexedSprite[] newProtectionIcons = Arrays.copyOf(protectionIcons, PROTECTION_ICONS.length);
|
||||
private void loadProtectionIcons()
|
||||
{
|
||||
int curPosition = 0;
|
||||
|
||||
for (int i = 0; i < PROTECTION_ICONS.length; i++, curPosition++)
|
||||
{
|
||||
final int resource = PROTECTION_ICONS[i];
|
||||
ProtectionIcons[i] = rgbaToIndexedBufferedImage(ProtectionIconFromSprite(spriteManager.getSprite(resource, 0)));
|
||||
newProtectionIcons[curPosition] = createIndexedSprite(client, ProtectionIcons[i]);
|
||||
}
|
||||
}
|
||||
|
||||
private static IndexedSprite createIndexedSprite(final Client client, final BufferedImage bufferedImage) {
|
||||
final IndexColorModel indexedCM = (IndexColorModel) bufferedImage.getColorModel();
|
||||
|
||||
final int width = bufferedImage.getWidth();
|
||||
final int height = bufferedImage.getHeight();
|
||||
final byte[] pixels = ((DataBufferByte) bufferedImage.getRaster().getDataBuffer()).getData();
|
||||
final int[] palette = new int[indexedCM.getMapSize()];
|
||||
indexedCM.getRGBs(palette);
|
||||
|
||||
final IndexedSprite newIndexedSprite = client.createIndexedSprite();
|
||||
newIndexedSprite.setPixels(pixels);
|
||||
newIndexedSprite.setPalette(palette);
|
||||
newIndexedSprite.setWidth(width);
|
||||
newIndexedSprite.setHeight(height);
|
||||
newIndexedSprite.setOriginalWidth(width);
|
||||
newIndexedSprite.setOriginalHeight(height);
|
||||
newIndexedSprite.setOffsetX(0);
|
||||
newIndexedSprite.setOffsetY(0);
|
||||
return newIndexedSprite;
|
||||
}
|
||||
|
||||
private static BufferedImage rgbaToIndexedBufferedImage(final BufferedImage sourceBufferedImage) {
|
||||
private static BufferedImage rgbaToIndexedBufferedImage(final BufferedImage sourceBufferedImage)
|
||||
{
|
||||
final BufferedImage indexedImage = new BufferedImage(
|
||||
sourceBufferedImage.getWidth(),
|
||||
sourceBufferedImage.getHeight(),
|
||||
BufferedImage.TYPE_BYTE_INDEXED);
|
||||
sourceBufferedImage.getWidth(),
|
||||
sourceBufferedImage.getHeight(),
|
||||
BufferedImage.TYPE_BYTE_INDEXED);
|
||||
|
||||
final ColorModel cm = indexedImage.getColorModel();
|
||||
final IndexColorModel icm = (IndexColorModel) cm;
|
||||
@@ -309,13 +359,16 @@ public class PrayAgainstPlayerPlugin extends Plugin {
|
||||
return resultIndexedImage;
|
||||
}
|
||||
|
||||
private static BufferedImage ProtectionIconFromSprite(final BufferedImage freezeSprite) {
|
||||
private static BufferedImage ProtectionIconFromSprite(final BufferedImage freezeSprite)
|
||||
{
|
||||
final BufferedImage freezeCanvas = ImageUtil.resizeCanvas(freezeSprite, PROTECTION_ICON_DIMENSION.width, PROTECTION_ICON_DIMENSION.height);
|
||||
return ImageUtil.outlineImage(freezeCanvas, PROTECTION_ICON_OUTLINE_COLOR);
|
||||
}
|
||||
|
||||
BufferedImage getProtectionIcon(WeaponType weaponType) {
|
||||
switch (weaponType) {
|
||||
BufferedImage getProtectionIcon(WeaponType weaponType)
|
||||
{
|
||||
switch (weaponType)
|
||||
{
|
||||
case WEAPON_RANGED:
|
||||
return ProtectionIcons[0];
|
||||
case WEAPON_MELEE:
|
||||
|
||||
Reference in New Issue
Block a user