project: merge upstream
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@@ -24,14 +24,25 @@
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*/
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package net.runelite.api.events;
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import javax.annotation.Nullable;
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import lombok.Data;
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import net.runelite.api.Actor;
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@Data
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public class AreaSoundEffectPlayed implements Event
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{
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@Nullable
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private final Actor source;
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private int soundId;
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private int sceneX;
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private int sceneY;
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private int range;
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private int delay;
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private boolean consumed;
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public void consume()
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{
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consumed = true;
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}
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}
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@@ -24,11 +24,22 @@
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*/
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package net.runelite.api.events;
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import javax.annotation.Nullable;
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import lombok.Data;
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import net.runelite.api.Actor;
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@Data
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public class SoundEffectPlayed implements Event
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{
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@Nullable
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private final Actor source;
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private int soundId;
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private int delay;
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private boolean consumed;
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public void consume()
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{
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consumed = true;
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}
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}
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@@ -1,15 +1,16 @@
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/*
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* Copyright (c) 2017, Adam <Adam@sigterm.info>
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* Copyright (c) 2019, Adam <Adam@sigterm.info>
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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@@ -24,12 +25,17 @@
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*/
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package net.runelite.api.events;
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import lombok.Value;
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@Value
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public class VolumeChanged implements Event
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{
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public static final VolumeChanged INSTANCE = new VolumeChanged();
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private VolumeChanged()
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public enum Type
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{
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// noop
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MUSIC,
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EFFECTS,
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AREA
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}
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}
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private final Type type;
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}
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