rs-client/apis

This commit is contained in:
Lucwousin
2019-07-18 15:21:46 +02:00
parent aa5098aff5
commit 25ce6c2ee9
346 changed files with 78952 additions and 84408 deletions

View File

@@ -4,103 +4,127 @@ import net.runelite.mapping.ObfuscatedGetter;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("eq")
@ObfuscatedName("ei")
@Implements("WallDecoration")
public final class WallDecoration {
@ObfuscatedName("m")
@ObfuscatedGetter(
intValue = 1781638945
)
@Export("tileHeight")
int tileHeight;
@ObfuscatedName("f")
@ObfuscatedGetter(
intValue = 1411967127
)
@Export("x")
int x;
@ObfuscatedName("q")
@ObfuscatedGetter(
intValue = -629971645
)
@Export("y")
int y;
@ObfuscatedName("w")
@ObfuscatedGetter(
intValue = -183359389
)
@Export("orientation")
int orientation;
@ObfuscatedName("o")
@ObfuscatedGetter(
intValue = -303827911
)
@Export("orientation2")
int orientation2;
@ObfuscatedName("u")
@ObfuscatedGetter(
intValue = 1927462659
)
@Export("xOffset")
int xOffset;
@ObfuscatedName("g")
@ObfuscatedGetter(
intValue = -1531207607
)
@Export("yOffset")
int yOffset;
@ObfuscatedName("l")
@ObfuscatedSignature(
signature = "Lex;"
)
@Export("entity1")
public Entity entity1;
@ObfuscatedName("e")
@ObfuscatedSignature(
signature = "Lex;"
)
@Export("entity2")
public Entity entity2;
@ObfuscatedName("x")
@ObfuscatedGetter(
longValue = 3167575053900974839L
)
@Export("tag")
public long tag;
@ObfuscatedName("d")
@ObfuscatedGetter(
intValue = -1164153171
)
@Export("flags")
int flags;
@ObfuscatedName("q")
@ObfuscatedGetter(
intValue = 1872492475
)
@Export("tileHeight")
int tileHeight;
@ObfuscatedName("w")
@ObfuscatedGetter(
intValue = -185034131
)
@Export("x")
int x;
@ObfuscatedName("e")
@ObfuscatedGetter(
intValue = -1951564087
)
@Export("y")
int y;
@ObfuscatedName("p")
@ObfuscatedGetter(
intValue = 1472564709
)
@Export("orientation")
int orientation;
@ObfuscatedName("k")
@ObfuscatedGetter(
intValue = 909597607
)
@Export("orientation2")
int orientation2;
@ObfuscatedName("l")
@ObfuscatedGetter(
intValue = 1726678055
)
@Export("xOffset")
int xOffset;
@ObfuscatedName("b")
@ObfuscatedGetter(
intValue = -1895972445
)
@Export("yOffset")
int yOffset;
@ObfuscatedName("i")
@ObfuscatedSignature(
signature = "Leo;"
)
@Export("entity1")
public Entity entity1;
@ObfuscatedName("c")
@ObfuscatedSignature(
signature = "Leo;"
)
@Export("entity2")
public Entity entity2;
@ObfuscatedName("f")
@ObfuscatedGetter(
longValue = -3118431343692928767L
)
@Export("tag")
public long tag;
@ObfuscatedName("m")
@ObfuscatedGetter(
intValue = -359663539
)
@Export("flags")
int flags;
WallDecoration() {
this.tag = 0L;
this.flags = 0;
}
WallDecoration() {
this.tag = 0L;
this.flags = 0;
}
@ObfuscatedName("m")
@ObfuscatedSignature(
signature = "([BII)I",
garbageValue = "1120739015"
)
public static int method3257(byte[] var0, int var1) {
int var2 = -1;
@ObfuscatedName("i")
@ObfuscatedSignature(
signature = "([BI)Lke;",
garbageValue = "107452813"
)
@Export("getWorldMapSprite")
public static Font getWorldMapSprite(byte[] var0) {
if (var0 == null) {
return null;
} else {
Font var1 = new Font(var0, Varps.SpriteBuffer_xOffsets, class326.SpriteBuffer_yOffsets, class326.SpriteBuffer_spriteWidths, class216.SpriteBuffer_spriteHeights, Frames.SpriteBuffer_spritePalette, class326.SpriteBuffer_pixels);
class16.method174();
return var1;
}
}
for (int var3 = 0; var3 < var1; ++var3) {
var2 = var2 >>> 8 ^ Buffer.crc32Table[(var2 ^ var0[var3]) & 255];
}
@ObfuscatedName("g")
@ObfuscatedSignature(
signature = "(II)I",
garbageValue = "-2066331179"
)
public static int method3292(int var0) {
if (var0 > 0) {
return 1;
} else {
return var0 < 0 ? -1 : 0;
}
}
var2 = ~var2;
return var2;
}
@ObfuscatedName("as")
@ObfuscatedSignature(
signature = "(I)V",
garbageValue = "2093071208"
)
protected static final void method3291() {
GameShell.clock.mark();
@ObfuscatedName("t")
@ObfuscatedSignature(
signature = "(II)I",
garbageValue = "-881894911"
)
public static int method3256(int var0) {
return var0 > 0 ? 1 : (var0 < 0 ? -1 : 0);
}
int var0;
for (var0 = 0; var0 < 32; ++var0) {
GameShell.field452[var0] = 0L;
}
for (var0 = 0; var0 < 32; ++var0) {
GameShell.field453[var0] = 0L;
}
GameShell.field449 = 0;
}
}