Fix hiding player attacks in client, add option to hide cast as well (#896)
Tiny bit of refactoring as well
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@@ -207,7 +207,7 @@ public class ParamKeyDefinition extends DualNode {
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int var23 = var22[var18][var21] + var22[var19][var20] + var22[var18][var20] + var22[var19][var21] >> 2;
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int var24 = (var2 << 7) + (var39 << 6);
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int var25 = (var3 << 7) + (var17 << 6);
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long var26 = FontName.method5637(var2, var3, 2, var38.int1 == 0, var4);
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long var26 = FontName.calculateTag(var2, var3, 2, var38.int1 == 0, var4);
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int var28 = (var5 << 6) + var6;
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if (var38.int3 == 1) {
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var28 += 256;
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