Fix hiding player attacks in client, add option to hide cast as well (#896)
Tiny bit of refactoring as well
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@@ -1012,7 +1012,7 @@ public interface RSClient extends RSGameShell, Client
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String getSelectedSpellName();
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@Import("isSpellSelected")
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boolean getIsSpellSelected();
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boolean isSpellSelected();
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@Import("readSoundEffect")
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RSSoundEffect getTrack(RSAbstractIndexCache indexData, int id, int var0);
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