Add a mixin for storing stretched fixed mode setting states

This commit is contained in:
Lotto
2018-03-03 00:39:59 +01:00
parent 725762460a
commit 22f931a438
2 changed files with 119 additions and 0 deletions

View File

@@ -25,6 +25,7 @@
package net.runelite.api;
import java.awt.Canvas;
import java.awt.Dimension;
import java.util.List;
import java.util.Map;
import net.runelite.api.widgets.Widget;
@@ -295,4 +296,16 @@ public interface Client extends GameEngine
void setCameraPitchRelaxerEnabled(boolean enabled);
RenderOverview getRenderOverview();
boolean isStretchedEnabled();
void setStretchedEnabled(boolean state);
boolean isStretchedFast();
void setStretchedFast(boolean state);
void setStretchedKeepAspectRatio(boolean state);
Dimension getStretchedDimensions();
}