Add a mixin for storing stretched fixed mode setting states
This commit is contained in:
@@ -25,6 +25,7 @@
|
||||
package net.runelite.api;
|
||||
|
||||
import java.awt.Canvas;
|
||||
import java.awt.Dimension;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import net.runelite.api.widgets.Widget;
|
||||
@@ -295,4 +296,16 @@ public interface Client extends GameEngine
|
||||
void setCameraPitchRelaxerEnabled(boolean enabled);
|
||||
|
||||
RenderOverview getRenderOverview();
|
||||
|
||||
boolean isStretchedEnabled();
|
||||
|
||||
void setStretchedEnabled(boolean state);
|
||||
|
||||
boolean isStretchedFast();
|
||||
|
||||
void setStretchedFast(boolean state);
|
||||
|
||||
void setStretchedKeepAspectRatio(boolean state);
|
||||
|
||||
Dimension getStretchedDimensions();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user