rl-api: add MagicConstant annotations
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@@ -52,6 +52,7 @@ import net.runelite.api.GameState;
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import net.runelite.api.ItemComposition;
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import static net.runelite.api.ItemID.*;
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import net.runelite.api.SpritePixels;
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import net.runelite.api.widgets.ItemQuantityMode;
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import net.runelite.client.callback.ClientThread;
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import net.runelite.client.config.RuneLiteConfig;
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import net.runelite.client.util.AsyncBufferedImage;
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@@ -389,7 +390,7 @@ public class ItemManager
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return false;
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}
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SpritePixels sprite = client.createItemSprite(itemId, quantity, 1, SpritePixels.DEFAULT_SHADOW_COLOR,
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stackable ? 1 : 0, false, CLIENT_DEFAULT_ZOOM);
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stackable ? ItemQuantityMode.ALWAYS : ItemQuantityMode.NEVER, false, CLIENT_DEFAULT_ZOOM);
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if (sprite == null)
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{
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return false;
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