From 1edd41733613273ea01432a1bb39a33bbef7cb54 Mon Sep 17 00:00:00 2001 From: Adam Date: Sat, 23 Apr 2022 19:32:10 -0400 Subject: [PATCH] api: remove Nullable on getLocalPlayer While this can be null, in the vast majority of events and also in every overlay it cannot be, and just triggers unncessary warnings from IDE inspections --- runelite-api/src/main/java/net/runelite/api/Client.java | 1 - 1 file changed, 1 deletion(-) diff --git a/runelite-api/src/main/java/net/runelite/api/Client.java b/runelite-api/src/main/java/net/runelite/api/Client.java index 33eeb78415..fb547e0284 100644 --- a/runelite-api/src/main/java/net/runelite/api/Client.java +++ b/runelite-api/src/main/java/net/runelite/api/Client.java @@ -374,7 +374,6 @@ public interface Client extends OAuthApi, GameEngine * * @return the logged in player */ - @Nullable Player getLocalPlayer(); /**