api: finish some thoughts in callbacks javadoc
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@@ -48,10 +48,14 @@ import net.runelite.api.widgets.WidgetInfo;
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public interface Client extends GameEngine
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public interface Client extends GameEngine
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{
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{
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/**
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/**
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* The client invokes these callbacks to communicate to
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* The injected client invokes these callbacks to send events to us
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*/
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*/
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Callbacks getCallbacks();
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Callbacks getCallbacks();
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/**
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* The injected client invokes these callbacks for scene drawing, which is
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* used by the gpu plugin to override the client's normal scene drawing code
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*/
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DrawCallbacks getDrawCallbacks();
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DrawCallbacks getDrawCallbacks();
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void setDrawCallbacks(DrawCallbacks drawCallbacks);
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void setDrawCallbacks(DrawCallbacks drawCallbacks);
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