Add config option
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@@ -56,18 +56,29 @@ public interface PlayerScouterConfig extends Config
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keyName = "onlyWildy",
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keyName = "onlyWildy",
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name = "Only Scout in Wildy",
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name = "Only Scout in Wildy",
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description = "This will only scout players in the wilderness.",
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description = "This will only scout players in the wilderness.",
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position = 1
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position = 2
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)
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)
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default boolean onlyWildy()
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default boolean onlyWildy()
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{
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{
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return true;
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return true;
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}
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}
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@ConfigItem(
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keyName = "outputItems",
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name = "Output Items",
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description = "This will output all of their risked gear to the webhook.",
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position = 3
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)
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default boolean outputItems()
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{
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return false;
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}
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@ConfigItem(
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@ConfigItem(
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keyName = "minimumRisk",
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keyName = "minimumRisk",
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name = "Minimum Risk",
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name = "Minimum Risk",
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description = "Minimum risk for the player to be scouted.",
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description = "Minimum risk for the player to be scouted.",
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position = 2
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position = 4
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)
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)
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default int minimumRisk()
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default int minimumRisk()
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{
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{
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@@ -78,7 +89,7 @@ public interface PlayerScouterConfig extends Config
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keyName = "minimumValue",
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keyName = "minimumValue",
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name = "Minimum Value",
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name = "Minimum Value",
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description = "Minimum value for the item to be posted on discord.",
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description = "Minimum value for the item to be posted on discord.",
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position = 3
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position = 5
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)
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)
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default int minimumValue()
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default int minimumValue()
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{
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{
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@@ -89,7 +100,7 @@ public interface PlayerScouterConfig extends Config
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keyName = "timeout",
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keyName = "timeout",
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name = "Timeout",
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name = "Timeout",
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description = "Minimum amount of ticks before the player can be scouted again. (1 tick = 600ms)",
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description = "Minimum amount of ticks before the player can be scouted again. (1 tick = 600ms)",
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position = 4
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position = 6
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)
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)
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default int timeout()
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default int timeout()
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{
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{
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