Fix npc/gameobject combo's not being clickable with gpu enabled

This commit is contained in:
Lucas
2019-06-20 21:52:22 +02:00
parent d2841b1216
commit 1a54fc4711
8 changed files with 506 additions and 391 deletions

View File

@@ -3983,7 +3983,7 @@ public final class Client extends GameShell implements Usernamed {
class48.method868();
} else {
if(!isMenuOpen) {
class30.method569();
class30.resetMenuEntries();
}
int var1;

View File

@@ -153,7 +153,7 @@ public final class class238 {
}
if(!Client.isMenuOpen) {
class30.method569();
class30.resetMenuEntries();
}
}
} else if(var9.noScrollThrough && MouseHandler.MouseHandler_x >= var12 && MouseHandler.MouseHandler_y >= var13 && MouseHandler.MouseHandler_x < var14 && MouseHandler.MouseHandler_y < var15) {
@@ -582,7 +582,7 @@ public final class class238 {
}
if(!Client.isMenuOpen) {
class30.method569();
class30.resetMenuEntries();
}
}

View File

@@ -65,7 +65,7 @@ public class class30 {
signature = "(B)V",
garbageValue = "49"
)
static void method569() {
static void resetMenuEntries() {
Client.menuOptionsCount = 0;
Client.isMenuOpen = false;
Client.menuActions[0] = "Cancel";