rs-client: remove Export annotations

This commit is contained in:
therealnull
2020-10-04 20:53:17 -04:00
parent 74f628c10c
commit 19859b66ae
322 changed files with 64 additions and 3704 deletions

View File

@@ -1,4 +1,3 @@
import net.runelite.mapping.Export;
import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedGetter;
import net.runelite.mapping.ObfuscatedName;
@@ -11,34 +10,28 @@ public class CollisionMap {
@ObfuscatedSignature(
descriptor = "Liw;"
)
@Export("archive6")
static Archive archive6;
@ObfuscatedName("au")
@ObfuscatedGetter(
intValue = 232599941
)
@Export("xInset")
int xInset;
@ObfuscatedName("aa")
@ObfuscatedGetter(
intValue = -2100158867
)
@Export("yInset")
int yInset;
@ObfuscatedName("ar")
@ObfuscatedGetter(
intValue = -393101507
)
@Export("xSize")
int xSize;
@ObfuscatedName("at")
@ObfuscatedGetter(
intValue = -2096335191
)
@Export("ySize")
int ySize;
@ObfuscatedName("aq")
@Export("flags")
public int[][] flags;
public CollisionMap(int var1, int var2) {
@@ -55,7 +48,6 @@ public class CollisionMap {
descriptor = "(I)V",
garbageValue = "-1749898511"
)
@Export("clear")
public void clear() {
for (int var1 = 0; var1 < this.xSize; ++var1) { // L: 53
for (int var2 = 0; var2 < this.ySize; ++var2) { // L: 54
@@ -226,7 +218,6 @@ public class CollisionMap {
descriptor = "(IIIIZI)V",
garbageValue = "-1934730516"
)
@Export("addGameObject")
public void addGameObject(int var1, int var2, int var3, int var4, boolean var5) {
int var6 = 256; // L: 185
if (var5) { // L: 186
@@ -253,7 +244,6 @@ public class CollisionMap {
descriptor = "(III)V",
garbageValue = "1924690823"
)
@Export("setBlockedByFloor")
public void setBlockedByFloor(int var1, int var2) {
var1 -= this.xInset; // L: 199
var2 -= this.yInset; // L: 200
@@ -266,7 +256,6 @@ public class CollisionMap {
descriptor = "(III)V",
garbageValue = "1474053794"
)
@Export("setBlockedByFloorDec")
public void setBlockedByFloorDec(int var1, int var2) {
var1 -= this.xInset; // L: 205
var2 -= this.yInset; // L: 206
@@ -279,7 +268,6 @@ public class CollisionMap {
descriptor = "(IIIB)V",
garbageValue = "88"
)
@Export("setFlag")
void setFlag(int var1, int var2, int var3) {
int[] var10000 = this.flags[var1]; // L: 211
var10000[var2] |= var3;
@@ -442,7 +430,6 @@ public class CollisionMap {
descriptor = "(IIIIIZI)V",
garbageValue = "65280"
)
@Export("setFlagOffNonSquare")
public void setFlagOffNonSquare(int var1, int var2, int var3, int var4, int var5, boolean var6) {
int var7 = 256; // L: 338
if (var6) { // L: 339
@@ -475,7 +462,6 @@ public class CollisionMap {
descriptor = "(IIII)V",
garbageValue = "-1445892610"
)
@Export("setFlagOff")
void setFlagOff(int var1, int var2, int var3) {
int[] var10000 = this.flags[var1]; // L: 357
var10000[var2] &= ~var3;
@@ -507,7 +493,6 @@ public class CollisionMap {
descriptor = "(II)V",
garbageValue = "1831550493"
)
@Export("updateGameState")
static void updateGameState(int var0) {
if (var0 != Client.gameState) { // L: 1279
if (Client.gameState == 0) { // L: 1280
@@ -558,7 +543,6 @@ public class CollisionMap {
descriptor = "(Lcg;II)V",
garbageValue = "1018652463"
)
@Export("updateActorSequence")
static final void updateActorSequence(Actor var0, int var1) {
SequenceDefinition var2;
int var3;
@@ -929,7 +913,6 @@ public class CollisionMap {
descriptor = "(ZI)V",
garbageValue = "-1510761090"
)
@Export("addNpcsToScene")
static final void addNpcsToScene(boolean var0) {
for (int var1 = 0; var1 < Client.npcCount; ++var1) { // L: 4289
NPC var2 = Client.npcs[Client.npcIndices[var1]]; // L: 4290