xptracker: use long for tracking overall xp
This commit is contained in:
@@ -49,7 +49,7 @@ class XpPauseState
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return findPauseState(skill).isPaused();
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}
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void tickXp(Skill skill, int currentXp, int pauseAfterMinutes)
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void tickXp(Skill skill, long currentXp, int pauseAfterMinutes)
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{
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final XpPauseStateSingle state = findPauseState(skill);
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@@ -39,7 +39,7 @@ class XpPauseStateSingle
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@Getter
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private long lastChangeMillis;
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@Getter
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private int xp;
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private long xp;
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boolean isPaused()
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{
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@@ -66,7 +66,7 @@ class XpPauseStateSingle
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return pauseReasons.add(XpPauseReason.PAUSE_MANUAL);
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}
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boolean xpChanged(int xp)
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boolean xpChanged(long xp)
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{
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this.xp = xp;
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this.lastChangeMillis = System.currentTimeMillis();
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@@ -56,7 +56,7 @@ class XpState
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* @param skill Skill to reset
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* @param currentXp Current XP to set to, if unknown set to -1
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*/
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void resetSkill(Skill skill, int currentXp)
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void resetSkill(Skill skill, long currentXp)
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{
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xpSkills.remove(skill);
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xpSkills.put(skill, new XpStateSingle(skill, currentXp));
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@@ -73,7 +73,7 @@ class XpState
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* @param goalEndXp Possible XP end goal
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* @return Whether or not the skill has been initialized, there was no change, or it has been updated
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*/
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XpUpdateResult updateSkill(Skill skill, int currentXp, int goalStartXp, int goalEndXp)
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XpUpdateResult updateSkill(Skill skill, long currentXp, int goalStartXp, int goalEndXp)
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{
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XpStateSingle state = getSkill(skill);
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@@ -91,7 +91,7 @@ class XpState
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}
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else
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{
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int startXp = state.getStartXp();
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long startXp = state.getStartXp();
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int gainedXp = state.getXpGained();
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if (startXp + gainedXp > currentXp)
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@@ -191,7 +191,7 @@ class XpState
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* @param skill Skill to initialize
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* @param currentXp Current known XP for the skill
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*/
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void initializeSkill(Skill skill, int currentXp)
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void initializeSkill(Skill skill, long currentXp)
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{
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xpSkills.put(skill, new XpStateSingle(skill, currentXp));
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}
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@@ -42,7 +42,7 @@ class XpStateSingle
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private final Map<XpActionType, XpAction> actions = new HashMap<>();
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@Getter
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private final int startXp;
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private final long startXp;
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@Getter
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private int xpGained = 0;
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@@ -60,7 +60,7 @@ class XpStateSingle
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return actions.get(type);
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}
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private int getCurrentXp()
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private long getCurrentXp()
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{
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return startXp + xpGained;
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}
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@@ -86,7 +86,7 @@ class XpStateSingle
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private int getXpRemaining()
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{
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return endLevelExp - getCurrentXp();
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return endLevelExp - (int) getCurrentXp();
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}
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private int getActionsRemaining()
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@@ -170,7 +170,7 @@ class XpStateSingle
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return toHourly(xpGained);
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}
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boolean update(int currentXp, int goalStartXp, int goalEndXp)
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boolean update(long currentXp, int goalStartXp, int goalEndXp)
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{
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if (startXp == -1)
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{
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@@ -178,8 +178,8 @@ class XpStateSingle
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return false;
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}
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int originalXp = xpGained + startXp;
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int actionExp = currentXp - originalXp;
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long originalXp = xpGained + startXp;
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int actionExp = (int) (currentXp - originalXp);
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// No experience gained
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if (actionExp == 0)
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@@ -210,28 +210,31 @@ class XpStateSingle
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action.setActions(action.getActions() + 1);
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// Calculate experience gained
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xpGained = currentXp - startXp;
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xpGained = (int) (currentXp - startXp);
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// Determine XP goals
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if (goalStartXp <= 0 || currentXp > goalEndXp)
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// Determine XP goals, overall has no goals
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if (skill != Skill.OVERALL)
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{
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startLevelExp = Experience.getXpForLevel(Experience.getLevelForXp(currentXp));
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}
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else
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{
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startLevelExp = goalStartXp;
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}
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if (goalStartXp <= 0 || currentXp > goalEndXp)
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{
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startLevelExp = Experience.getXpForLevel(Experience.getLevelForXp((int) currentXp));
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}
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else
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{
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startLevelExp = goalStartXp;
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}
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if (goalEndXp <= 0 || currentXp > goalEndXp)
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{
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int currentLevel = Experience.getLevelForXp(currentXp);
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endLevelExp = currentLevel + 1 <= Experience.MAX_VIRT_LEVEL
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? Experience.getXpForLevel(currentLevel + 1)
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: Experience.MAX_SKILL_XP;
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}
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else
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{
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endLevelExp = goalEndXp;
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if (goalEndXp <= 0 || currentXp > goalEndXp)
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{
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int currentLevel = Experience.getLevelForXp((int) currentXp);
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endLevelExp = currentLevel + 1 <= Experience.MAX_VIRT_LEVEL
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? Experience.getXpForLevel(currentLevel + 1)
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: Experience.MAX_SKILL_XP;
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}
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else
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{
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endLevelExp = goalEndXp;
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}
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}
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return true;
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@@ -146,16 +146,6 @@ public class XpTrackerPlugin extends Plugin
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clientToolbar.removeNavigation(navButton);
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}
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private long getTotalXp()
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{
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long total = 0;
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for (Skill skill : Skill.values())
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{
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total += client.getSkillExperience(skill);
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}
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return total;
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}
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@Subscribe
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public void onGameStateChanged(GameStateChanged event)
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{
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@@ -195,7 +185,7 @@ public class XpTrackerPlugin extends Plugin
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return;
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}
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long totalXp = getTotalXp();
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long totalXp = client.getOverallExperience();
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// Don't submit xptrack unless xp threshold is reached
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if (Math.abs(totalXp - lastXp) > XP_THRESHOLD)
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{
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@@ -229,7 +219,16 @@ public class XpTrackerPlugin extends Plugin
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for (Skill skill : Skill.values())
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{
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int currentXp = client.getSkillExperience(skill);
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long currentXp;
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if (skill == Skill.OVERALL)
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{
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currentXp = client.getOverallExperience();
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}
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else
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{
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currentXp = client.getSkillExperience(skill);
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}
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xpState.initializeSkill(skill, currentXp);
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}
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}
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@@ -306,11 +305,11 @@ public class XpTrackerPlugin extends Plugin
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if (skill == Skill.CONSTRUCTION && updateResult == XpUpdateResult.INITIALIZED)
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{
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// Construction is the last skill initialized on login, now initialize the total experience
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xpState.initializeSkill(Skill.OVERALL, client.getSkillExperience(Skill.OVERALL));
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xpState.initializeSkill(Skill.OVERALL, client.getOverallExperience());
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}
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else if (xpState.isInitialized(Skill.OVERALL))
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{
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xpState.updateSkill(Skill.OVERALL, client.getSkillExperience(Skill.OVERALL), -1, -1);
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xpState.updateSkill(Skill.OVERALL, client.getOverallExperience(), -1, -1);
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xpPanel.updateTotal(xpState.getTotalSnapshot());
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}
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}
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@@ -341,7 +340,7 @@ public class XpTrackerPlugin extends Plugin
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rebuildSkills();
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if (fetchXp)
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{
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lastXp = getTotalXp();
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lastXp = client.getOverallExperience();
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fetchXp = false;
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}
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}
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@@ -470,7 +469,17 @@ public class XpTrackerPlugin extends Plugin
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// Adjust unpause states
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for (Skill skill : Skill.values())
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{
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xpPauseState.tickXp(skill, client.getSkillExperience(skill), xpTrackerConfig.pauseSkillAfter());
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long skillExperience;
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if (skill == Skill.OVERALL)
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{
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skillExperience = client.getOverallExperience();
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}
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else
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{
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skillExperience = client.getSkillExperience(skill);
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}
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xpPauseState.tickXp(skill, skillExperience, xpTrackerConfig.pauseSkillAfter());
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}
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xpPauseState.tickLogout(xpTrackerConfig.pauseOnLogout(), !GameState.LOGIN_SCREEN.equals(client.getGameState()));
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