runelite-client: some work on overlays on widget items
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@@ -27,6 +27,7 @@ package net.runelite.client.plugins.debug;
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import java.awt.Color;
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import java.awt.Dimension;
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import java.awt.Graphics2D;
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import java.awt.Rectangle;
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import net.runelite.api.Client;
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import net.runelite.api.DecorativeObject;
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import net.runelite.api.GameObject;
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@@ -37,6 +38,9 @@ import net.runelite.api.Region;
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import net.runelite.api.Tile;
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import net.runelite.api.TileObject;
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import net.runelite.api.WallObject;
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import net.runelite.api.widgets.Widget;
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import net.runelite.api.widgets.WidgetID;
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import net.runelite.api.widgets.WidgetItem;
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import net.runelite.client.RuneLite;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayPosition;
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@@ -60,6 +64,14 @@ public class DebugOverlay extends Overlay
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return null;
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}
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renderTiles(graphics);
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renderInventory(graphics);
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return null;
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}
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private void renderTiles(Graphics2D graphics)
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{
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Region region = client.getRegion();
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Tile[][][] tiles = region.getTiles();
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@@ -79,8 +91,30 @@ public class DebugOverlay extends Overlay
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render(graphics, tile);
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}
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}
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}
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return null;
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private void renderInventory(Graphics2D graphics)
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{
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Widget inventoryWidget = client.getWidget(WidgetID.INVENTORY_GROUP_ID, WidgetID.INVENTORY_CHILD_ID);
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if (inventoryWidget == null)
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{
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return;
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}
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for (WidgetItem item : inventoryWidget.getWidgetItems())
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{
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Rectangle bounds = item.getCanvasBounds();
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Color[] colors = new Color[]
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{
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Color.RED, Color.GREEN, Color.BLUE
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};
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graphics.setColor(colors[item.getIndex() % 3]);
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if (bounds != null)
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{
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graphics.draw(bounds);
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}
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}
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}
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private void render(Graphics2D graphics, Tile tile)
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