entityhider: make hidden entities not occupy the tile they're on

This commit is contained in:
Lotto
2018-09-11 22:08:35 +02:00
parent 7a99eaf4f7
commit 18851f1094
3 changed files with 48 additions and 4 deletions

View File

@@ -691,4 +691,7 @@ public interface RSClient extends RSGameEngine, Client
@Import("menuAction")
@Protect
void menuAction(int var0, int var1, int var2, int var3, String var4, String var5, int var6, int var7);
@Import("occupiedTilesTick")
int[][] getOccupiedTilesTick();
}