project: Mixins
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@@ -227,7 +227,7 @@ public final class Projectile extends Renderable {
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this.yaw = (int)(Math.atan2(this.speedX, this.speedY) * 325.949D) + 1024 & 2047; // L: 76
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this.pitch = (int)(Math.atan2(this.speedZ, this.speed) * 325.949D) & 2047; // L: 77
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if (this.sequenceDefinition != null) { // L: 78
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if (!this.sequenceDefinition.method3600()) { // L: 79
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if (!this.sequenceDefinition.isCachedModelIdSet()) { // L: 79
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this.frameCycle += var1; // L: 80
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while (true) {
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