diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModeConfig.java b/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModeConfig.java index 3f2d8da467..5c39cc30d3 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModeConfig.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModeConfig.java @@ -31,10 +31,10 @@ public interface ClanManModeConfig extends Config } @ConfigItem( - position = 2, - keyName = "highlightattacked", - name = "Highlight clan targets", - description = "Highlights people being attacked by your clan" + position = 2, + keyName = "highlightattacked", + name = "Highlight clan targets", + description = "Highlights people being attacked by your clan" ) default boolean highlightAttacked() { @@ -42,10 +42,10 @@ public interface ClanManModeConfig extends Config } @ConfigItem( - position = 3, - keyName = "attackedcolor", - name = "Clan target color", - description = "Color of players being attacked by clan" + position = 3, + keyName = "attackedcolor", + name = "Clan target color", + description = "Color of players being attacked by clan" ) default Color getClanAttackableColor() { @@ -86,10 +86,10 @@ public interface ClanManModeConfig extends Config } @ConfigItem( - position = 7, - keyName = "showtargets", - name = "Highlight My Attackers", - description = "Shows players interacting with you" + position = 7, + keyName = "showtargets", + name = "Highlight My Attackers", + description = "Shows players interacting with you" ) default boolean showAttackers() { @@ -97,10 +97,10 @@ public interface ClanManModeConfig extends Config } @ConfigItem( - position = 8, - keyName = "attackcolor", - name = "Attacker Color", - description = "Color of attackers" + position = 8, + keyName = "attackcolor", + name = "Attacker Color", + description = "Color of attackers" ) default Color getAttackerColor() { @@ -108,58 +108,76 @@ public interface ClanManModeConfig extends Config } @ConfigItem( - position = 9, - keyName = "showbold", - name = "Bold names of clan targets", - description = "Turns names of clan targets bold" + position = 9, + keyName = "showbold", + name = "Bold names of clan targets", + description = "Turns names of clan targets bold" ) - default boolean ShowBold() { return false; } + default boolean ShowBold() + { + return false; + } @ConfigItem( - position = 10, - keyName = "hideafter", - name = "Hide attackable targets after login", - description = "Automatically disables attackable player highlighting after login" + position = 10, + keyName = "hideafter", + name = "Hide attackable targets after login", + description = "Automatically disables attackable player highlighting after login" ) - default boolean hideAttackable() { return false; } + default boolean hideAttackable() + { + return false; + } @ConfigItem( - position = 11, - keyName = "hidetime", - name = "Ticks to hide", - description = "How many ticks after you are logged in that attackbles are hidden (1 tick = 0.6 seconds)" + position = 11, + keyName = "hidetime", + name = "Ticks to hide", + description = "How many ticks after you are logged in that attackbles are hidden (1 tick = 0.6 seconds)" ) - default int hideTime() { return 5; } + default int hideTime() + { + return 5; + } @ConfigItem( - position = 12, - keyName = "mycblvl", - name = "Calc targets on my own combat level", - description = "Calculates potential targets based off your own combat lvl instead of clans" + position = 12, + keyName = "mycblvl", + name = "Calc targets on my own combat level", + description = "Calculates potential targets based off your own combat lvl instead of clans" ) - default boolean CalcSelfCB() { return false; } + default boolean CalcSelfCB() + { + return false; + } @ConfigItem( - position = 13, - keyName = "hideatkopt", - name = "Hide attack option for clan members", - description = "Disables attack option for clan members" + position = 13, + keyName = "hideatkopt", + name = "Hide attack option for clan members", + description = "Disables attack option for clan members" ) - default boolean hideAtkOpt() { return false; } + default boolean hideAtkOpt() + { + return false; + } @ConfigItem( - position = 14, - keyName = "showclanmembers", - name = "Persistent Clan Members", - description = "Will highlight clan members even when not in clan chat" + position = 14, + keyName = "showclanmembers", + name = "Persistent Clan Members", + description = "Will highlight clan members even when not in clan chat" ) - default boolean PersistentClan() { return false; } + default boolean PersistentClan() + { + return false; + } @ConfigItem( - position = 15, - keyName = "clancolor", - name = "Clan Member Color", - description = "Color of clan members" + position = 15, + keyName = "clancolor", + name = "Clan Member Color", + description = "Color of clan members" ) default Color getClanMemberColor() { diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModeOverlay.java b/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModeOverlay.java index ff058f675c..28ebb3fe29 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModeOverlay.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModeOverlay.java @@ -3,10 +3,8 @@ package net.runelite.client.plugins.clanmanmode; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics2D; -import java.awt.image.BufferedImage; import javax.inject.Inject; import javax.inject.Singleton; -import net.runelite.api.ClanMemberRank; import net.runelite.api.Player; import net.runelite.api.Point; import net.runelite.client.game.ClanManager; @@ -21,15 +19,12 @@ public class ClanManModeOverlay extends Overlay { private final ClanManModeService ClanManModeService; private final ClanManModeConfig config; - private final ClanManager clanManager; @Inject - private ClanManModeOverlay(ClanManModeConfig config, ClanManModeService ClanManModeService, - ClanManager clanManager) + private ClanManModeOverlay(ClanManModeConfig config, ClanManModeService ClanManModeService) { this.config = config; this.ClanManModeService = ClanManModeService; - this.clanManager = clanManager; setPosition(OverlayPosition.DYNAMIC); setPriority(OverlayPriority.MED); } diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModePlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModePlugin.java index 624bad7078..27ea5ddde8 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModePlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/clanmanmode/ClanManModePlugin.java @@ -1,6 +1,5 @@ package net.runelite.client.plugins.clanmanmode; -import net.runelite.client.eventbus.Subscribe; import com.google.inject.Provides; import java.util.Collections; import java.util.HashMap; @@ -8,12 +7,17 @@ import java.util.Map; import java.util.regex.Matcher; import java.util.regex.Pattern; import javax.inject.Inject; -import net.runelite.api.*; +import net.runelite.api.Client; +import net.runelite.api.GameState; +import net.runelite.api.MenuEntry; +import net.runelite.api.Player; +import net.runelite.api.Varbits; import net.runelite.api.coords.WorldPoint; import net.runelite.api.events.GameStateChanged; import net.runelite.api.events.GameTick; import net.runelite.api.events.MenuEntryAdded; import net.runelite.client.config.ConfigManager; +import net.runelite.client.eventbus.Subscribe; import net.runelite.client.game.ClanManager; import net.runelite.client.plugins.Plugin; import net.runelite.client.plugins.PluginDescriptor; @@ -123,8 +127,8 @@ public class ClanManModePlugin extends Plugin if (option.equals("attack")) { final Pattern ppattern = Pattern.compile("