Add runelite_callback opcode to cache
Also move the RL Instructions from the script assembler to cache too, so it can be reused by the updater. The api Opcodes class has no use in the public api and so is removed.
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@@ -1,46 +0,0 @@
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/*
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* Copyright (c) 2018, Adam <Adam@sigterm.info>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* this list of conditions and the following disclaimer in the documentation
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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*/
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package net.runelite.api;
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/**
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* Utility class containing ASM opcodes used by the RuneLite client.
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*/
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public class Opcodes
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{
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/**
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* opcode used to return from scripts.
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*/
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public static final int RETURN = 21;
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/**
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* opcode used to invoke scripts.
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*/
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public static final int INVOKE = 40;
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/**
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* RuneLite execution opcode used to inject scripts.
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*/
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public static final int RUNELITE_EXECUTE = 6599;
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}
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