update client to rev 183

This commit is contained in:
ThatGamerBlue
2019-09-12 14:00:01 +01:00
parent 0446151736
commit 12c08b271a
342 changed files with 41159 additions and 41468 deletions

View File

@@ -1,59 +1,34 @@
import net.runelite.mapping.Export;
import net.runelite.mapping.ObfuscatedGetter;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("ld")
@ObfuscatedName("lg")
public class class325 {
@ObfuscatedName("s")
@ObfuscatedName("c")
@ObfuscatedGetter(
intValue = 262273775
intValue = 243189555
)
@Export("SpriteBuffer_spriteCount")
public static int SpriteBuffer_spriteCount;
@ObfuscatedName("i")
static int SpriteBuffer_spriteCount;
@ObfuscatedName("x")
@ObfuscatedGetter(
intValue = 5051811
intValue = 1019350203
)
@Export("SpriteBuffer_spriteWidth")
public static int SpriteBuffer_spriteWidth;
@ObfuscatedName("t")
@ObfuscatedGetter(
intValue = 633563737
)
@Export("SpriteBuffer_spriteHeight")
public static int SpriteBuffer_spriteHeight;
@ObfuscatedName("k")
@ObfuscatedName("g")
@Export("SpriteBuffer_xOffsets")
public static int[] SpriteBuffer_xOffsets;
@ObfuscatedName("u")
@Export("SpriteBuffer_yOffsets")
public static int[] SpriteBuffer_yOffsets;
@ObfuscatedName("n")
@Export("SpriteBuffer_spriteWidths")
public static int[] SpriteBuffer_spriteWidths;
@ObfuscatedName("q")
@ObfuscatedName("v")
@Export("SpriteBuffer_spritePalette")
public static int[] SpriteBuffer_spritePalette;
@ObfuscatedName("fy")
@ObfuscatedSignature(
signature = "(Lij;IIII)V",
garbageValue = "1165848534"
)
@Export("addSequenceSoundEffect")
static void addSequenceSoundEffect(SequenceDefinition var0, int var1, int var2, int var3) {
if (Client.soundEffectCount < 50 && Client.field860 != 0) {
if (var0.soundEffects != null && var1 < var0.soundEffects.length) {
int var4 = var0.soundEffects[var1];
if (var4 != 0) {
int var5 = var4 >> 8;
int var6 = var4 >> 4 & 7;
int var7 = var4 & 15;
Client.soundEffectIds[Client.soundEffectCount] = var5;
Client.queuedSoundEffectLoops[Client.soundEffectCount] = var6;
Client.queuedSoundEffectDelays[Client.soundEffectCount] = 0;
Client.soundEffects[Client.soundEffectCount] = null;
int var8 = (var2 - 64) / 128;
int var9 = (var3 - 64) / 128;
Client.soundLocations[Client.soundEffectCount] = var7 + (var9 << 8) + (var8 << 16);
++Client.soundEffectCount;
}
}
}
}
}