prayagainstplayer: Final fields

This commit is contained in:
sdburns1998
2019-07-07 17:46:07 +02:00
parent e92e09dd4f
commit 0ef00827c9
2 changed files with 6 additions and 6 deletions

View File

@@ -34,9 +34,9 @@ import net.runelite.api.Player;
public class PlayerContainer public class PlayerContainer
{ {
private Player player; private final Player player;
private long whenTheyAttackedMe; private final long whenTheyAttackedMe;
private int millisToExpireHighlight; private final int millisToExpireHighlight;
PlayerContainer(final Player player, final long whenTheyAttackedMe, final int millisToExpireHighlight) PlayerContainer(final Player player, final long whenTheyAttackedMe, final int millisToExpireHighlight)
{ {

View File

@@ -87,7 +87,7 @@ enum WeaponType
} }
private static String[] meleeWeaponNames = { private static final String[] meleeWeaponNames = {
"sword", "sword",
"scimitar", "scimitar",
"dagger", "dagger",
@@ -119,7 +119,7 @@ enum WeaponType
"bulwark" "bulwark"
}; };
private static String[] rangedWeaponNames = { private static final String[] rangedWeaponNames = {
"bow", "bow",
"blowpipe", "blowpipe",
"xil-ul", "xil-ul",
@@ -130,7 +130,7 @@ enum WeaponType
"ballista" "ballista"
}; };
private static String[] magicWeaponNames = { private static final String[] magicWeaponNames = {
"staff", "staff",
"trident", "trident",
"wand", "wand",