runelite-client: Add ClientThread to aid in synchronizing with the client
This commit is contained in:
@@ -29,4 +29,8 @@ import java.awt.Canvas;
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public interface GameEngine
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public interface GameEngine
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{
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{
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Canvas getCanvas();
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Canvas getCanvas();
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Thread getClientThread();
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boolean isClientThread();
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}
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}
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@@ -0,0 +1,75 @@
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/*
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* Copyright (c) 2018 Abex
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.callback;
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import com.google.inject.Inject;
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import java.util.Iterator;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import javax.inject.Singleton;
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import lombok.extern.slf4j.Slf4j;
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import net.runelite.api.Client;
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@Singleton
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@Slf4j
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public class ClientThread
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{
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private ConcurrentLinkedQueue<Runnable> invokes = new ConcurrentLinkedQueue<>();
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@Inject
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private Client client;
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public void invokeLater(Runnable r)
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{
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if (client.isClientThread())
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{
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r.run();
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return;
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}
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invokes.add(r);
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}
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void invoke()
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{
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assert client.isClientThread();
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Iterator<Runnable> ir = invokes.iterator();
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for (; ir.hasNext(); )
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{
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Runnable r = ir.next();
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ir.remove();
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try
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{
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r.run();
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}
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catch (ThreadDeath d)
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{
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throw d;
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}
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catch (Throwable e)
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{
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log.warn("Exception in invokeLater", e);
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}
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}
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}
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}
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@@ -85,6 +85,7 @@ public class Hooks
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private static final OverlayRenderer renderer = injector.getInstance(OverlayRenderer.class);
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private static final OverlayRenderer renderer = injector.getInstance(OverlayRenderer.class);
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private static final MouseManager mouseManager = injector.getInstance(MouseManager.class);
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private static final MouseManager mouseManager = injector.getInstance(MouseManager.class);
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private static final KeyManager keyManager = injector.getInstance(KeyManager.class);
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private static final KeyManager keyManager = injector.getInstance(KeyManager.class);
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private static final ClientThread clientThread = injector.getInstance(ClientThread.class);
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private static final GameTick tick = new GameTick();
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private static final GameTick tick = new GameTick();
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private static Dimension lastStretchedDimensions;
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private static Dimension lastStretchedDimensions;
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@@ -95,6 +96,8 @@ public class Hooks
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public static void clientMainLoop(Client client, boolean arg1)
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public static void clientMainLoop(Client client, boolean arg1)
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{
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{
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clientThread.invoke();
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long now = System.currentTimeMillis();
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long now = System.currentTimeMillis();
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if (now - lastCheck < CHECK)
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if (now - lastCheck < CHECK)
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@@ -55,8 +55,8 @@ import net.runelite.api.SpritePixels;
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import net.runelite.api.Varbits;
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import net.runelite.api.Varbits;
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import net.runelite.api.WidgetNode;
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import net.runelite.api.WidgetNode;
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import net.runelite.api.coords.LocalPoint;
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import net.runelite.api.coords.LocalPoint;
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import net.runelite.api.events.DraggingWidgetChanged;
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import net.runelite.api.events.BoostedLevelChanged;
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import net.runelite.api.events.BoostedLevelChanged;
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import net.runelite.api.events.DraggingWidgetChanged;
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import net.runelite.api.events.ExperienceChanged;
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import net.runelite.api.events.ExperienceChanged;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.GameStateChanged;
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import net.runelite.api.events.GrandExchangeOfferChanged;
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import net.runelite.api.events.GrandExchangeOfferChanged;
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@@ -0,0 +1,62 @@
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/*
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* Copyright (c) 2018 Abex
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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|
*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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|
*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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|
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.mixins;
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import net.runelite.api.mixins.Copy;
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import net.runelite.api.mixins.Inject;
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import net.runelite.api.mixins.Mixin;
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import net.runelite.api.mixins.Replace;
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import net.runelite.rs.api.RSGameEngine;
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@Mixin(RSGameEngine.class)
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public abstract class RSGameEngineMixin implements RSGameEngine
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{
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@Inject
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private Thread thread;
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@Inject
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@Override
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public Thread getClientThread()
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{
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return thread;
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}
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@Inject
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@Override
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public boolean isClientThread()
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{
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return thread == Thread.currentThread();
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}
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@Copy("run")
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public abstract void rs$run();
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@Replace("run")
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public void rl$run()
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{
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thread = Thread.currentThread();
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rs$run();
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}
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}
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@@ -25,10 +25,11 @@
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package net.runelite.rs.api;
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package net.runelite.rs.api;
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import java.awt.Canvas;
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import java.awt.Canvas;
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import net.runelite.api.GameEngine;
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import net.runelite.api.KeyFocusListener;
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import net.runelite.api.KeyFocusListener;
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import net.runelite.mapping.Import;
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import net.runelite.mapping.Import;
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public interface RSGameEngine extends KeyFocusListener
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public interface RSGameEngine extends GameEngine, KeyFocusListener
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{
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{
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@Import("canvas")
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@Import("canvas")
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Canvas getCanvas();
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Canvas getCanvas();
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