runelite-client: Add ClientThread to aid in synchronizing with the client

This commit is contained in:
Max Weber
2018-03-25 14:51:13 -04:00
committed by Adam
parent 96be64b936
commit 0ec8d7615f
6 changed files with 147 additions and 2 deletions
@@ -29,4 +29,8 @@ import java.awt.Canvas;
public interface GameEngine
{
Canvas getCanvas();
Thread getClientThread();
boolean isClientThread();
}