From 644616e400f8ee75ba1d00bf6e8f05c3e3f55535 Mon Sep 17 00:00:00 2001 From: Seth Date: Sun, 1 Apr 2018 19:24:30 -0500 Subject: [PATCH] agility plugin: remove duplicate gamestate event --- .../plugins/agilityplugin/AgilityPlugin.java | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/agilityplugin/AgilityPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/agilityplugin/AgilityPlugin.java index 89016e80a3..b5289a92d6 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/agilityplugin/AgilityPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/agilityplugin/AgilityPlugin.java @@ -35,7 +35,6 @@ import javax.inject.Inject; import lombok.Getter; import lombok.extern.slf4j.Slf4j; import net.runelite.api.Client; -import net.runelite.api.GameState; import static net.runelite.api.Skill.AGILITY; import net.runelite.api.Tile; import net.runelite.api.TileObject; @@ -112,6 +111,10 @@ public class AgilityPlugin extends Plugin case HOPPING: case LOGIN_SCREEN: session = null; + break; + case LOADING: + obstacles.clear(); + break; } } @@ -231,14 +234,4 @@ public class AgilityPlugin extends Plugin obstacles.put(newObject, tile); } } - - @Subscribe - public void onGameStateChanged(GameStateChanged event) - { - if (event.getGameState() == GameState.LOADING) - { - obstacles.clear(); - } - } - }