combatlevel: fix attack range indicator

Co-authored-by: Jordan Atwood <jordan.atwood423@gmail.com>
This commit is contained in:
Hydrox6
2021-06-23 23:19:12 +01:00
parent 50370e79ea
commit 0bb16c2999
2 changed files with 1 additions and 36 deletions

View File

@@ -40,7 +40,6 @@ import net.runelite.api.events.GameTick;
import net.runelite.api.events.ScriptPostFired;
import net.runelite.api.widgets.Widget;
import net.runelite.api.widgets.WidgetInfo;
import net.runelite.client.callback.ClientThread;
import net.runelite.client.config.ConfigManager;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.client.events.ConfigChanged;
@@ -59,19 +58,11 @@ public class CombatLevelPlugin extends Plugin
private static final String CONFIG_GROUP = "combatlevel";
private static final String ATTACK_RANGE_CONFIG_KEY = "wildernessAttackLevelRange";
private static final Pattern WILDERNESS_LEVEL_PATTERN = Pattern.compile("^Level: (\\d+)$");
private static final int SKULL_CONTAINER_ADJUSTED_ORIGINAL_Y = 6;
private static final int WILDERNESS_LEVEL_TEXT_ADJUSTED_ORIGINAL_Y = 3;
private static final int MIN_COMBAT_LEVEL = 3;
private int originalWildernessLevelTextPosition = -1;
private int originalSkullContainerPosition = -1;
@Inject
private Client client;
@Inject
private ClientThread clientThread;
@Inject
private CombatLevelConfig config;
@@ -187,25 +178,10 @@ public class CombatLevelPlugin extends Plugin
return;
}
final Widget skullContainer = client.getWidget(WidgetInfo.PVP_SKULL_CONTAINER);
if (originalWildernessLevelTextPosition == -1)
{
originalWildernessLevelTextPosition = wildernessLevelWidget.getOriginalY();
}
if (originalSkullContainerPosition == -1)
{
originalSkullContainerPosition = skullContainer.getRelativeY();
}
final int wildernessLevel = Integer.parseInt(m.group(1));
final int combatLevel = client.getLocalPlayer().getCombatLevel();
wildernessLevelWidget.setText(wildernessLevelText + "<br>" + combatAttackRange(combatLevel, wildernessLevel));
wildernessLevelWidget.setOriginalY(WILDERNESS_LEVEL_TEXT_ADJUSTED_ORIGINAL_Y);
skullContainer.setOriginalY(SKULL_CONTAINER_ADJUSTED_ORIGINAL_Y);
clientThread.invoke(wildernessLevelWidget::revalidate);
clientThread.invoke(skullContainer::revalidate);
}
private void shutDownAttackLevelRange()
@@ -223,18 +199,7 @@ public class CombatLevelPlugin extends Plugin
{
wildernessLevelWidget.setText(wildernessLevelText.substring(0, wildernessLevelText.indexOf("<br>")));
}
wildernessLevelWidget.setOriginalY(originalWildernessLevelTextPosition);
clientThread.invoke(wildernessLevelWidget::revalidate);
}
originalWildernessLevelTextPosition = -1;
final Widget skullContainer = client.getWidget(WidgetInfo.PVP_SKULL_CONTAINER);
if (skullContainer != null)
{
skullContainer.setOriginalY(originalSkullContainerPosition);
clientThread.invoke(skullContainer::revalidate);
}
originalSkullContainerPosition = -1;
}
private static String combatAttackRange(final int combatLevel, final int wildernessLevel)