combatlevel: fix attack range indicator
Co-authored-by: Jordan Atwood <jordan.atwood423@gmail.com>
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@@ -772,7 +772,7 @@ public class WidgetID
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static final int KILLDEATH_RATIO = 26;
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static final int SKULL_CONTAINER = 45;
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static final int SAFE_ZONE = 47;
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static final int WILDERNESS_LEVEL = 49; // this can also be the Deadman Mode "Protection" text
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static final int WILDERNESS_LEVEL = 50; // this can also be the Deadman Mode "Protection" text
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}
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static class KourendFavour
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