Use injection instead of reflection for instance reloader.
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@@ -27,7 +27,6 @@ package net.runelite.client.plugins.raids;
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import java.awt.BorderLayout;
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import java.awt.FlowLayout;
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import java.awt.event.ActionEvent;
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import java.lang.reflect.Method;
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import javax.inject.Inject;
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import javax.swing.BorderFactory;
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import javax.swing.JButton;
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@@ -78,22 +77,9 @@ class RaidsPanel extends PluginPanel
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JPanel scoutFrame = new JPanel();
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reloadButton.addActionListener((ActionEvent e) ->
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{
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if ((client.getGameState() == GameState.LOGGED_IN))
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{
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try
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{
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//look for client.gameStateChanged(-1); in src files to find
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Method m = client.getClass().getClassLoader().loadClass("ba").getDeclaredMethod("ec", int.class, byte.class);
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m.setAccessible(true);
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m.invoke(null, 40, (byte) 3);
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}
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catch (ReflectiveOperationException f)
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{
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throw new RuntimeException(f);
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}
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client.setGameState(40);
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}
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});
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reloadScouter.addActionListener((ActionEvent e) ->
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