Use injection instead of reflection for instance reloader.
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@@ -127,6 +127,13 @@ public interface Client extends GameShell
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*/
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GameState getGameState();
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/**
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* Sets the current game state.
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*
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* @param gameState new game state
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*/
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void setGameState(int gameState);
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/**
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* Gets the current logged in username.
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*
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