Refactor flinching

This commit is contained in:
Scott Burns
2019-05-16 00:50:34 +02:00
parent 2004c3d4bf
commit 07cfe6c421
4 changed files with 412 additions and 416 deletions

View File

@@ -50,7 +50,7 @@ public class FlinchingOverlay extends Overlay
private Color color; private Color color;
private Color borderColor; private Color borderColor;
private int overlaySize = 25; private int overlaySize;
@Inject @Inject
FlinchingOverlay(Client client, FlinchingPlugin plugin, FlinchingConfig config) FlinchingOverlay(Client client, FlinchingPlugin plugin, FlinchingConfig config)

View File

@@ -24,28 +24,28 @@
*/ */
package net.runelite.client.plugins.flinching; package net.runelite.client.plugins.flinching;
import net.runelite.client.eventbus.Subscribe; import com.google.inject.Provides;
import net.runelite.api.Client;
import net.runelite.api.Player;
import java.util.HashMap; import java.util.HashMap;
import java.util.Iterator; import java.util.Iterator;
import java.util.Map; import java.util.Map;
import javax.inject.Inject;
import lombok.extern.slf4j.Slf4j; import lombok.extern.slf4j.Slf4j;
import net.runelite.api.Actor;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.NPC;
import net.runelite.api.Player;
import net.runelite.api.events.ConfigChanged;
import net.runelite.api.events.GameStateChanged;
import net.runelite.api.events.GameTick; import net.runelite.api.events.GameTick;
import net.runelite.api.events.HitsplatApplied;
import net.runelite.api.events.NpcDespawned;
import net.runelite.client.config.ConfigManager;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.client.plugins.Plugin; import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor; import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.plugins.PluginType; import net.runelite.client.plugins.PluginType;
import net.runelite.client.ui.overlay.OverlayManager; import net.runelite.client.ui.overlay.OverlayManager;
import javax.inject.Inject;
import net.runelite.api.Actor;
import net.runelite.api.NPC;
import net.runelite.api.GameState;
import net.runelite.api.events.GameStateChanged;
import net.runelite.api.events.NpcDespawned;
import net.runelite.client.config.ConfigManager;
import net.runelite.api.events.ConfigChanged;
import net.runelite.api.events.HitsplatApplied;
import com.google.inject.Provides;
@Slf4j @Slf4j
@@ -73,7 +73,7 @@ public class FlinchingPlugin extends Plugin
private int currentWorld = -1; private int currentWorld = -1;
private int currentInteractingId = -1; private int currentInteractingId = -1;
private final Map<Integer, FlinchingTarget> flinchingTargets = new HashMap<Integer, FlinchingTarget>(); private final Map<Integer, FlinchingTarget> flinchingTargets = new HashMap<>();
private boolean resetOnHit = true; private boolean resetOnHit = true;
private boolean resetOnHitReceived = true; private boolean resetOnHitReceived = true;
@@ -111,11 +111,10 @@ public class FlinchingPlugin extends Plugin
resetOnHit = config.getFlinchResetOnHit(); resetOnHit = config.getFlinchResetOnHit();
resetOnHitReceived = config.getFlinchResetOnHitReceived(); resetOnHitReceived = config.getFlinchResetOnHitReceived();
Iterator<Map.Entry<Integer, FlinchingTarget>> it = flinchingTargets.entrySet().iterator(); for (Map.Entry<Integer, FlinchingTarget> integerFlinchingTargetEntry : flinchingTargets.entrySet())
while (it.hasNext())
{ {
FlinchingTarget target = it.next().getValue(); FlinchingTarget target = integerFlinchingTargetEntry.getValue();
if(target != null) if (target != null)
{ {
target.SetDelayTime(config.getFlinchDelay(), config.getFlinchAttackedDelay()); target.SetDelayTime(config.getFlinchDelay(), config.getFlinchAttackedDelay());
} }
@@ -152,16 +151,14 @@ public class FlinchingPlugin extends Plugin
@Subscribe @Subscribe
private void onGameTick(GameTick tick) private void onGameTick(GameTick tick)
{ {
if (client.getGameState() != GameState.LOGGED_IN) if (client.getGameState() == GameState.LOGGED_IN)
{ {
return;
} }
else
{
TickTargets(); TickTargets();
checkInteracting(); checkInteracting();
} }
}
@Subscribe @Subscribe
public void onHitsplatApplied(HitsplatApplied hitsplatApplied) public void onHitsplatApplied(HitsplatApplied hitsplatApplied)
@@ -173,7 +170,7 @@ public class FlinchingPlugin extends Plugin
NPC hitTarget = (NPC) actor; NPC hitTarget = (NPC) actor;
int hitId = hitTarget.getId(); int hitId = hitTarget.getId();
if(hitId == currentInteractingId) if (hitId == currentInteractingId)
{ {
if (!flinchingTargets.containsKey(hitId)) if (!flinchingTargets.containsKey(hitId))
{ {
@@ -182,9 +179,9 @@ public class FlinchingPlugin extends Plugin
else else
{ {
FlinchingTarget currentTarget = flinchingTargets.get(hitId); FlinchingTarget currentTarget = flinchingTargets.get(hitId);
if(currentTarget != null) if (currentTarget != null)
{ {
if(resetOnHit) if (resetOnHit)
{ {
currentTarget.TargetHit(); currentTarget.TargetHit();
} }
@@ -192,7 +189,7 @@ public class FlinchingPlugin extends Plugin
} }
} }
} }
else if(resetOnHitReceived && actor == client.getLocalPlayer()) else if (resetOnHitReceived && actor == client.getLocalPlayer())
{ {
PlayerHit(); PlayerHit();
} }
@@ -208,7 +205,7 @@ public class FlinchingPlugin extends Plugin
NPC newTarget = (NPC) interacting; NPC newTarget = (NPC) interacting;
currentInteractingId = newTarget.getId(); currentInteractingId = newTarget.getId();
if(newTarget.getHealth() <= 0 || newTarget.isDead()) if (newTarget.getHealth() <= 0 || newTarget.isDead())
{ {
if (flinchingTargets.containsKey(currentInteractingId)) if (flinchingTargets.containsKey(currentInteractingId))
{ {
@@ -226,10 +223,10 @@ public class FlinchingPlugin extends Plugin
while (it.hasNext()) while (it.hasNext())
{ {
FlinchingTarget target = it.next().getValue(); FlinchingTarget target = it.next().getValue();
if(target != null) if (target != null)
{ {
target.Tick(); target.Tick();
if(target.isActive == false) if (!target.isActive)
{ {
it.remove(); it.remove();
} }
@@ -265,21 +262,20 @@ public class FlinchingPlugin extends Plugin
flinchingTargets.put(_newTarget.getId(), newTarget); flinchingTargets.put(_newTarget.getId(), newTarget);
} }
public void PlayerHit() private void PlayerHit()
{ {
Iterator<Map.Entry<Integer, FlinchingTarget>> it = flinchingTargets.entrySet().iterator(); for (Map.Entry<Integer, FlinchingTarget> integerFlinchingTargetEntry : flinchingTargets.entrySet())
while (it.hasNext())
{ {
FlinchingTarget target = it.next().getValue(); FlinchingTarget target = integerFlinchingTargetEntry.getValue();
if(target != null) if (target != null)
{ {
target.PlayerHit(); target.PlayerHit();
} }
} }
} }
public Map<Integer, FlinchingTarget> GetTargets() Map<Integer, FlinchingTarget> GetTargets()
{ {
return(flinchingTargets); return (flinchingTargets);
} }
} }

View File

@@ -40,7 +40,7 @@ public class FlinchingTarget
private int displayHitReceivedLength = 6600; private int displayHitReceivedLength = 6600;
private Instant lastAttacked; private Instant lastAttacked;
public boolean isActive = false; public boolean isActive;
@Getter @Getter
private int objectId; private int objectId;
@@ -49,7 +49,7 @@ public class FlinchingTarget
@Getter @Getter
public WorldPoint worldLocation; public WorldPoint worldLocation;
public FlinchingTarget(NPC target) FlinchingTarget(NPC target)
{ {
isActive = true; isActive = true;
@@ -59,18 +59,18 @@ public class FlinchingTarget
this.worldLocation = target.getWorldLocation(); this.worldLocation = target.getWorldLocation();
} }
public void TargetHit() void TargetHit()
{ {
boolean shouldHit = true; boolean shouldHit = true;
if(usingHitDelay) if (usingHitDelay)
{ {
if(GetRemainingTime() > displayLength) if (GetRemainingTime() > displayLength)
{ {
shouldHit = false; shouldHit = false;
} }
} }
if(shouldHit) if (shouldHit)
{ {
lastAttacked = Instant.now(); lastAttacked = Instant.now();
@@ -79,31 +79,31 @@ public class FlinchingTarget
} }
} }
public double GetRemainingTimePercent() double GetRemainingTimePercent()
{ {
double remainingTime = GetRemainingTime(); double remainingTime = GetRemainingTime();
double timePercent = remainingTime / currentDisplayLength; double timePercent = remainingTime / currentDisplayLength;
if(timePercent < 0) if (timePercent < 0)
{ {
timePercent = 0; timePercent = 0;
} }
else if(timePercent > 1) else if (timePercent > 1)
{ {
timePercent = 1; timePercent = 1;
} }
return(timePercent); return (timePercent);
} }
private double GetRemainingTime() private double GetRemainingTime()
{ {
Duration duration = Duration.between(lastAttacked, Instant.now()); Duration duration = Duration.between(lastAttacked, Instant.now());
return( (currentDisplayLength - ((double)duration.toMillis()))); return ((currentDisplayLength - ((double) duration.toMillis())));
} }
public void Tick() void Tick()
{ {
if(targetObject == null) if (targetObject == null)
{ {
isActive = false; isActive = false;
} }
@@ -112,19 +112,19 @@ public class FlinchingTarget
worldLocation = targetObject.getWorldLocation(); worldLocation = targetObject.getWorldLocation();
double remainingTime = GetRemainingTime(); double remainingTime = GetRemainingTime();
if(remainingTime <= 0) if (remainingTime <= 0)
{ {
isActive = false; isActive = false;
} }
} }
} }
public void SetDelayTime(int delayTime, int delayHitReceivedTime) void SetDelayTime(int delayTime, int delayHitReceivedTime)
{ {
displayLength = delayTime; displayLength = delayTime;
displayHitReceivedLength = delayHitReceivedTime; displayHitReceivedLength = delayHitReceivedTime;
if(usingHitDelay) if (usingHitDelay)
{ {
currentDisplayLength = displayHitReceivedLength; currentDisplayLength = displayHitReceivedLength;
} }
@@ -134,7 +134,7 @@ public class FlinchingTarget
} }
} }
public void PlayerHit() void PlayerHit()
{ {
usingHitDelay = true; usingHitDelay = true;
currentDisplayLength = displayHitReceivedLength; currentDisplayLength = displayHitReceivedLength;