Refactor flinching

This commit is contained in:
Scott Burns
2019-05-16 00:50:34 +02:00
parent 2004c3d4bf
commit 07cfe6c421
4 changed files with 412 additions and 416 deletions

View File

@@ -50,7 +50,7 @@ public class FlinchingOverlay extends Overlay
private Color color; private Color color;
private Color borderColor; private Color borderColor;
private int overlaySize = 25; private int overlaySize;
@Inject @Inject
FlinchingOverlay(Client client, FlinchingPlugin plugin, FlinchingConfig config) FlinchingOverlay(Client client, FlinchingPlugin plugin, FlinchingConfig config)

View File

@@ -24,28 +24,28 @@
*/ */
package net.runelite.client.plugins.flinching; package net.runelite.client.plugins.flinching;
import net.runelite.client.eventbus.Subscribe; import com.google.inject.Provides;
import net.runelite.api.Client;
import net.runelite.api.Player;
import java.util.HashMap; import java.util.HashMap;
import java.util.Iterator; import java.util.Iterator;
import java.util.Map; import java.util.Map;
import javax.inject.Inject;
import lombok.extern.slf4j.Slf4j; import lombok.extern.slf4j.Slf4j;
import net.runelite.api.Actor;
import net.runelite.api.Client;
import net.runelite.api.GameState;
import net.runelite.api.NPC;
import net.runelite.api.Player;
import net.runelite.api.events.ConfigChanged;
import net.runelite.api.events.GameStateChanged;
import net.runelite.api.events.GameTick; import net.runelite.api.events.GameTick;
import net.runelite.api.events.HitsplatApplied;
import net.runelite.api.events.NpcDespawned;
import net.runelite.client.config.ConfigManager;
import net.runelite.client.eventbus.Subscribe;
import net.runelite.client.plugins.Plugin; import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor; import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.plugins.PluginType; import net.runelite.client.plugins.PluginType;
import net.runelite.client.ui.overlay.OverlayManager; import net.runelite.client.ui.overlay.OverlayManager;
import javax.inject.Inject;
import net.runelite.api.Actor;
import net.runelite.api.NPC;
import net.runelite.api.GameState;
import net.runelite.api.events.GameStateChanged;
import net.runelite.api.events.NpcDespawned;
import net.runelite.client.config.ConfigManager;
import net.runelite.api.events.ConfigChanged;
import net.runelite.api.events.HitsplatApplied;
import com.google.inject.Provides;
@Slf4j @Slf4j
@@ -73,7 +73,7 @@ public class FlinchingPlugin extends Plugin
private int currentWorld = -1; private int currentWorld = -1;
private int currentInteractingId = -1; private int currentInteractingId = -1;
private final Map<Integer, FlinchingTarget> flinchingTargets = new HashMap<Integer, FlinchingTarget>(); private final Map<Integer, FlinchingTarget> flinchingTargets = new HashMap<>();
private boolean resetOnHit = true; private boolean resetOnHit = true;
private boolean resetOnHitReceived = true; private boolean resetOnHitReceived = true;
@@ -111,10 +111,9 @@ public class FlinchingPlugin extends Plugin
resetOnHit = config.getFlinchResetOnHit(); resetOnHit = config.getFlinchResetOnHit();
resetOnHitReceived = config.getFlinchResetOnHitReceived(); resetOnHitReceived = config.getFlinchResetOnHitReceived();
Iterator<Map.Entry<Integer, FlinchingTarget>> it = flinchingTargets.entrySet().iterator(); for (Map.Entry<Integer, FlinchingTarget> integerFlinchingTargetEntry : flinchingTargets.entrySet())
while (it.hasNext())
{ {
FlinchingTarget target = it.next().getValue(); FlinchingTarget target = integerFlinchingTargetEntry.getValue();
if (target != null) if (target != null)
{ {
target.SetDelayTime(config.getFlinchDelay(), config.getFlinchAttackedDelay()); target.SetDelayTime(config.getFlinchDelay(), config.getFlinchAttackedDelay());
@@ -152,16 +151,14 @@ public class FlinchingPlugin extends Plugin
@Subscribe @Subscribe
private void onGameTick(GameTick tick) private void onGameTick(GameTick tick)
{ {
if (client.getGameState() != GameState.LOGGED_IN) if (client.getGameState() == GameState.LOGGED_IN)
{ {
return;
} }
else
{
TickTargets(); TickTargets();
checkInteracting(); checkInteracting();
} }
}
@Subscribe @Subscribe
public void onHitsplatApplied(HitsplatApplied hitsplatApplied) public void onHitsplatApplied(HitsplatApplied hitsplatApplied)
@@ -229,7 +226,7 @@ public class FlinchingPlugin extends Plugin
if (target != null) if (target != null)
{ {
target.Tick(); target.Tick();
if(target.isActive == false) if (!target.isActive)
{ {
it.remove(); it.remove();
} }
@@ -265,12 +262,11 @@ public class FlinchingPlugin extends Plugin
flinchingTargets.put(_newTarget.getId(), newTarget); flinchingTargets.put(_newTarget.getId(), newTarget);
} }
public void PlayerHit() private void PlayerHit()
{ {
Iterator<Map.Entry<Integer, FlinchingTarget>> it = flinchingTargets.entrySet().iterator(); for (Map.Entry<Integer, FlinchingTarget> integerFlinchingTargetEntry : flinchingTargets.entrySet())
while (it.hasNext())
{ {
FlinchingTarget target = it.next().getValue(); FlinchingTarget target = integerFlinchingTargetEntry.getValue();
if (target != null) if (target != null)
{ {
target.PlayerHit(); target.PlayerHit();
@@ -278,7 +274,7 @@ public class FlinchingPlugin extends Plugin
} }
} }
public Map<Integer, FlinchingTarget> GetTargets() Map<Integer, FlinchingTarget> GetTargets()
{ {
return (flinchingTargets); return (flinchingTargets);
} }

View File

@@ -40,7 +40,7 @@ public class FlinchingTarget
private int displayHitReceivedLength = 6600; private int displayHitReceivedLength = 6600;
private Instant lastAttacked; private Instant lastAttacked;
public boolean isActive = false; public boolean isActive;
@Getter @Getter
private int objectId; private int objectId;
@@ -49,7 +49,7 @@ public class FlinchingTarget
@Getter @Getter
public WorldPoint worldLocation; public WorldPoint worldLocation;
public FlinchingTarget(NPC target) FlinchingTarget(NPC target)
{ {
isActive = true; isActive = true;
@@ -59,7 +59,7 @@ public class FlinchingTarget
this.worldLocation = target.getWorldLocation(); this.worldLocation = target.getWorldLocation();
} }
public void TargetHit() void TargetHit()
{ {
boolean shouldHit = true; boolean shouldHit = true;
if (usingHitDelay) if (usingHitDelay)
@@ -79,7 +79,7 @@ public class FlinchingTarget
} }
} }
public double GetRemainingTimePercent() double GetRemainingTimePercent()
{ {
double remainingTime = GetRemainingTime(); double remainingTime = GetRemainingTime();
double timePercent = remainingTime / currentDisplayLength; double timePercent = remainingTime / currentDisplayLength;
@@ -101,7 +101,7 @@ public class FlinchingTarget
return ((currentDisplayLength - ((double) duration.toMillis()))); return ((currentDisplayLength - ((double) duration.toMillis())));
} }
public void Tick() void Tick()
{ {
if (targetObject == null) if (targetObject == null)
{ {
@@ -119,7 +119,7 @@ public class FlinchingTarget
} }
} }
public void SetDelayTime(int delayTime, int delayHitReceivedTime) void SetDelayTime(int delayTime, int delayHitReceivedTime)
{ {
displayLength = delayTime; displayLength = delayTime;
displayHitReceivedLength = delayHitReceivedTime; displayHitReceivedLength = delayHitReceivedTime;
@@ -134,7 +134,7 @@ public class FlinchingTarget
} }
} }
public void PlayerHit() void PlayerHit()
{ {
usingHitDelay = true; usingHitDelay = true;
currentDisplayLength = displayHitReceivedLength; currentDisplayLength = displayHitReceivedLength;