diff --git a/runelite-client/src/main/java/net/runelite/client/callback/Hooks.java b/runelite-client/src/main/java/net/runelite/client/callback/Hooks.java index 4cb368ace7..08cd4ea3fe 100644 --- a/runelite-client/src/main/java/net/runelite/client/callback/Hooks.java +++ b/runelite-client/src/main/java/net/runelite/client/callback/Hooks.java @@ -186,8 +186,8 @@ public class Hooks implements Callbacks * When the world map opens it loads about ~100mb of data into memory, which * represents about half of the total memory allocated by the client. * This gets cached and never released, which causes GC pressure which can affect - * performance. This method reinitailzies the world map cache, which allows the - * data to be garbage collecged, and causes the map data from disk each time + * performance. This method reinitializes the world map cache, which allows the + * data to be garbage collected, and causes the map data from disk each time * is it opened. */ private void checkWorldMap()