Use CLANCHAT_INFO for party messages
This makes more sense for party messages, mainly if we will be sending party-related messages with source in future. Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
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@@ -191,7 +191,7 @@ public class PartyPlugin extends Plugin implements KeyListener
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.build();
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chatMessageManager.queue(QueuedMessage.builder()
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.type(ChatMessageType.GAME)
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.type(ChatMessageType.CLANCHAT_INFO)
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.runeLiteFormattedMessage(leaveMessage)
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.build());
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}
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@@ -381,7 +381,7 @@ public class PartyPlugin extends Plugin implements KeyListener
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.build();
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chatMessageManager.queue(QueuedMessage.builder()
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.type(ChatMessageType.GAME)
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.type(ChatMessageType.CLANCHAT_INFO)
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.runeLiteFormattedMessage(joinMessage)
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.build());
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@@ -430,7 +430,7 @@ public class PartyPlugin extends Plugin implements KeyListener
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.build();
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chatMessageManager.queue(QueuedMessage.builder()
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.type(ChatMessageType.GAME)
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.type(ChatMessageType.CLANCHAT_INFO)
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.runeLiteFormattedMessage(joinMessage)
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.build());
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}
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@@ -519,7 +519,7 @@ public class PartyPlugin extends Plugin implements KeyListener
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.build();
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chatMessageManager.queue(QueuedMessage.builder()
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.type(ChatMessageType.GAME)
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.type(ChatMessageType.CLANCHAT_INFO)
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.runeLiteFormattedMessage(helpMessage)
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.build());
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}
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