Added some refactoring around cache path logic

This commit is contained in:
Jonatino
2021-03-21 13:46:37 -04:00
parent f41aa220a4
commit 04634bc5b9
10 changed files with 49 additions and 40 deletions

View File

@@ -2000,7 +2000,7 @@ public final class Client extends GameEngine implements Usernamed {
byte var9 = 0; // L: 775
try {
Projectile.method2255("oldschool", var8, var9, 21); // L: 777
Projectile.findAndLoadCache("oldschool", var8, var9, 21); // L: 777
} catch (Exception var10) { // L: 779
SequenceDefinition.RunException_sendStackTrace((String)null, var10); // L: 780
}
@@ -5984,4 +5984,4 @@ public final class Client extends GameEngine implements Usernamed {
}
}
}
}
}