woodcutting plugin: fix npe rendering redwood trees if axe is null
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@@ -62,11 +62,16 @@ class WoodcuttingTreesOverlay extends Overlay
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return null;
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return null;
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}
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}
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Axe axe = plugin.getAxe();
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if (axe == null)
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{
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return null;
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}
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for (GameObject treeObject : plugin.getTreeObjects())
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for (GameObject treeObject : plugin.getTreeObjects())
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{
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{
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if (treeObject.getWorldLocation().distanceTo(client.getLocalPlayer().getWorldLocation()) <= 12)
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if (treeObject.getWorldLocation().distanceTo(client.getLocalPlayer().getWorldLocation()) <= 12)
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{
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{
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Axe axe = plugin.getAxe();
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OverlayUtil.renderImageLocation(client, graphics, treeObject.getLocalLocation(), itemManager.getImage(axe.getItemId()), 120);
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OverlayUtil.renderImageLocation(client, graphics, treeObject.getLocalLocation(), itemManager.getImage(axe.getItemId()), 120);
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}
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}
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}
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}
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