Merge pull request #8827 from abextm/wall-orient-2

correct misunderstandings related to wall orientation
This commit is contained in:
Adam
2019-05-24 16:14:40 -04:00
committed by GitHub
3 changed files with 40 additions and 13 deletions

View File

@@ -25,28 +25,33 @@
package net.runelite.api;
/**
* Represents the wall of a tile, which is an un-passable boundary.
* Represents one or two walls on a tile
*/
public interface WallObject extends TileObject
{
/**
* Gets the first orientation of the wall.
*
* @return the first orientation, 0-2048 where 0 is north
* A bitfield with the orientation of a wall
* 1 = East
* 2 = North
* 4 = West
* 8 = South
*/
int getOrientationA();
/**
* Gets the second orientation value of the wall.
*
* @return the second orientation, 0-2048 where 0 is north
* A bitfield containing the orientation of the second wall on this tile,
* or 0 if there is no second wall.
* @see #getOrientationA
*/
int getOrientationB();
/**
* Gets the boundary configuration of the wall.
*
* @return the boundary configuration
* A bitfield containing various flags:
* <pre>{@code
* object type id = bits & 0x20
* orientation (0-3) = bits >>> 6 & 3
* supports items = bits >>> 8 & 1
* }</pre>
*/
int getConfig();