project: upstream
This commit is contained in:
239
runelite-api/src/main/java/com/openosrs/api/AnimationID.java
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239
runelite-api/src/main/java/com/openosrs/api/AnimationID.java
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@@ -0,0 +1,239 @@
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package com.openosrs.api;
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//This is where Animation IDs should go that aren't found in RuneLite
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public class AnimationID extends net.runelite.api.AnimationID
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{
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// NPC animations
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public static final int TZTOK_JAD_MAGIC_ATTACK = 2656;
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public static final int TZTOK_JAD_RANGE_ATTACK = 2652;
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public static final int HELLHOUND_DEFENCE = 6566;
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public static final int FISHING_TRAILBLAZER_HARPOON_2 = 8785;
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public static final int CRYSTALLINE_RAT_DEATH = 8334;
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public static final int CRYSTALLINE_BAT_DEATH = 4917;
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public static final int CRYSTALLINE_WOLF_DEATH = 8335;
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public static final int CRYSTALLINE_SPIDER_DEATH = 8338;
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public static final int CRYSTALLINE_UNICORN_DEATH = 6377;
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public static final int CRYSTALLINE_DRAGON_DEATH = 92;
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public static final int CRYSTALLINE_BEAR_DEATH = 4929;
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public static final int CRYSTALLINE_DARK_BEAST_DEATH = 2733;
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public static final int CORRUPTED_SCORPION_DEATH = 6256;
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public static final int TABLET_TELEPORT = 4069;
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public static final int THIEVING_STALL = 832;
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public static final int PICKPOCKET_SUCCESS = 881;
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public static final int PULL_LEVER = 2140;
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public static final int STANDARD_PURPLE_TELEPORT = 714;
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public static final int ECTOPHIAL_TELEPORT = 878;
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public static final int FAIRY_RING_TELEPORT = 3265;
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public static final int SCROLL_TELEPORT = 3864;
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public static final int XERICS_TALISMAN_TELEPORT = 3865;
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public static final int WILDERNESS_OBELISK_TELEPORT = 3945;
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public static final int SEED_POD_TELEPORT = 4544;
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//block animations for players and perhaps npcs as well?
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public static final int BLOCK_DEFENDER = 4177;
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public static final int BLOCK_NO_SHIELD = 420;
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public static final int BLOCK_SHIELD = 1156;
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public static final int BLOCK_SWORD = 388;
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public static final int BLOCK_UNARMED = 424; // Same Animation as failed pickpocked
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public static final int NIGHTMARE_DEATH = 8612;
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public static final int LOW_LEVEL_MAGIC_ATTACK = 1162;
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public static final int HIGH_LEVEL_MAGIC_ATTACK = 1167;
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public static final int BLOWPIPE_ATTACK = 5061;
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// NPC animations
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public static final int BLACKJACK_KO = 838;
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// Fight Caves
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public static final int TZTOK_JAD_MELEE_ATTACK = 2655;
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public static final int TOK_XIL_RANGE_ATTACK = 2633;
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public static final int TOK_XIL_MELEE_ATTACK = 2628;
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public static final int KET_ZEK_MELEE_ATTACK = 2644;
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public static final int KET_ZEK_MAGE_ATTACK = 2647;
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public static final int MEJ_KOT_MELEE_ATTACK = 2637;
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public static final int MEJ_KOT_HEAL_ATTACK = 2639;
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// Vorkath
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public static final int VORKATH_WAKE_UP = 7950;
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public static final int VORKATH_DEATH = 7949;
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public static final int VORKATH_SLASH_ATTACK = 7951;
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public static final int VORKATH_ATTACK = 7952;
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public static final int VORKATH_FIRE_BOMB_OR_SPAWN_ATTACK = 7960;
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public static final int VORKATH_ACID_ATTACK = 7957;
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// Tekton
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public static final int TEKTON_ANVIL = 7475;
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public static final int TEKTON_AUTO1 = 7482;
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public static final int TEKTON_AUTO2 = 7483;
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public static final int TEKTON_AUTO3 = 7484;
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public static final int TEKTON_FAST_AUTO1 = 7478;
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public static final int TEKTON_FAST_AUTO2 = 7488;
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public static final int TEKTON_ENRAGE_AUTO1 = 7492;
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public static final int TEKTON_ENRAGE_AUTO2 = 7493;
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public static final int TEKTON_ENRAGE_AUTO3 = 7494;
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// Hydra
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public static final int HYDRA_WALKING = 8232;
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public static final int HYDRA_IDLE = 8233;
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public static final int HYDRA_POISON_1 = 8234;
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public static final int HYDRA_RANGED_1 = 8235;
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public static final int HYDRA_MAGIC_1 = 8236;
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public static final int HYDRA_1_1 = 8237;
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public static final int HYDRA_1_2 = 8238;
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public static final int HYDRA_LIGHTNING = 8241;
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public static final int HYDRA_RANGED_2 = 8242;
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public static final int HYDRA_MAGIC_2 = 8243;
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public static final int HYDRA_2_1 = 8244;
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public static final int HYDRA_2_2 = 8245;
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public static final int HYDRA_FIRE = 8248;
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public static final int HYDRA_RANGED_3 = 8249;
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public static final int HYDRA_MAGIC_3 = 8250;
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public static final int HYDRA_3_1 = 8251;
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public static final int HYDRA_3_2 = 8252;
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public static final int HYDRA_MAGIC_4 = 8254;
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public static final int HYDRA_POISON_4 = 8254;
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public static final int HYDRA_RANGED_4 = 8255;
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public static final int HYDRA_RANGED_OR_POISON_ATTACK = 8256;
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public static final int HYDRA_4_1 = 8257;
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public static final int HYDRA_4_2 = 8258;
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// Inferno animations
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public static final int JAL_NIB = 7574;
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public static final int JAL_MEJRAH = 7578;
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public static final int JAL_MEJRAH_STAND = 7577;
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public static final int JAL_AK_RANGE_ATTACK = 7581;
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public static final int JAL_AK_MELEE_ATTACK = 7582;
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public static final int JAL_AK_MAGIC_ATTACK = 7583;
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public static final int JAL_IMKOT = 7597;
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public static final int JAL_XIL_MELEE_ATTACK = 7604;
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public static final int JAL_XIL_RANGE_ATTACK = 7605;
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public static final int JAL_ZEK_MAGE_ATTACK = 7610;
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public static final int JAL_ZEK_MELEE_ATTACK = 7612;
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public static final int JALTOK_JAD_MELEE_ATTACK = 7590;
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public static final int JALTOK_JAD_MAGE_ATTACK = 7592;
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public static final int JALTOK_JAD_RANGE_ATTACK = 7593;
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public static final int TZKAL_ZUK = 7566;
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public static final int JAL_MEJJAK = 2858;
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// General Graardor
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public static final int MINION_AUTO1 = 6154;
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public static final int MINION_AUTO2 = 6156;
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public static final int MINION_AUTO3 = 7071;
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public static final int MINION_AUTO4 = 7073;
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public static final int GENERAL_AUTO1 = 7018;
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public static final int GENERAL_AUTO2 = 7020;
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public static final int GENERAL_AUTO3 = 7021;
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// Kr'il Tsutsaroth
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public static final int ZAMMY_GENERIC_AUTO = 64;
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public static final int KRIL_AUTO = 6948;
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public static final int KRIL_SPEC = 6950;
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public static final int ZAKL_AUTO = 7077;
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public static final int BALFRUG_AUTO = 4630;
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// Commander Zilyana
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public static final int ZILYANA_MELEE_AUTO = 6964;
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public static final int ZILYANA_AUTO = 6967;
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public static final int ZILYANA_SPEC = 6970;
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public static final int STARLIGHT_AUTO = 6376;
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public static final int BREE_AUTO = 7026;
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public static final int GROWLER_AUTO = 7037;
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// Kree'arra
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public static final int KREE_RANGED = 6978;
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public static final int SKREE_AUTO = 6955;
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public static final int GEERIN_AUTO = 6956;
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public static final int GEERIN_FLINCH = 6958;
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public static final int KILISA_AUTO = 6957;
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// Vetion
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public static final int VETION_EARTHQUAKE = 5507;
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// Zulrah
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public static final int ZULRAH_DEATH = 5804;
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public static final int ZULRAH_PHASE = 5072;
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//Dagannoth Kings
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public static final int DAG_REX = 2853;
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public static final int DAG_PRIME = 2854;
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public static final int DAG_SUPREME = 2855;
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// Lizardman shaman
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public static final int LIZARDMAN_SHAMAN_SPAWN = 7157;
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public static final int LIZARDMAN_SHAMAN_SPAWN_EXPLOSION = 7159;
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// Cerberus
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public static final int CERBERUS_MAGIC_ATTACK = 4489;
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public static final int CERBERUS_RANGED_ATTACK = 4490;
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public static final int CERBERUS_MELEE_ATTACK = 4491;
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public static final int CERBERUS_LAVA_ATTACK = 4493;
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public static final int CERBERUS_SUMMON_GHOSTS = 4494;
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// Gauntlet Hunleff
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public static final int HUNLEFF_TRAMPLE = 8420;
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public static final int HUNLEFF_ATTACK = 8419;
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public static final int HUNLEFF_TORNADO = 8418;
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public static final int HUNLLEF_SWITCH_TO_MAGIC = 8754;
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public static final int HUNLLEF_SWITCH_TO_RANGED = 8755;
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//Zalcano
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public static final int ZALCANO_KNOCKED_DOWN = 8437;
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public static final int ZALCANO_WAKEUP = 8439;
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public static final int ZALCANO_ROCK_GLOWING = 8448;
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// Theatre of Blood - Sugadinti Maiden
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public static final int SUGADINTI_MAIDEN_BLOOD_SPLAT_ATTACK = 8091;
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public static final int SUGADINTI_MAIDEN_MAGIC_ATTACK = 8092;
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public static final int SUGADINTI_MAIDEN_DEATH = 8094;
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// Theatre of Blood - Pestilent Bloat
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public static final int BLOAT_SLEEP = 8082;
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// Theatre of Blood - Sotetseg
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public static final int SOTETSEG_MELEE_ATTACK = 8138;
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public static final int SOTETSEG_REGULAR_PROJECTILE_ATTACK = 8139;
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// Theatre of Blood - Verzik Vitur
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public static final int VERZIK_PHASE_1_MAGIC_ATTACK = 8109;
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public static final int VERZIK_PHASE_1_MAGIC_ATTACK_CHANNEL = 8110;
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public static final int VERZIK_CHANGE_TO_PHASE_2 = 8111;
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public static final int VERZIK_PHASE_2_MAGIC_ATTACK = 8114;
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public static final int VERZIK_PHASE_2_BELLY_FLOP_ATTACK_1 = 8116;
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public static final int VERZIK_PHASE_2_HEALING_CHANNEL = 8117;
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public static final int VERZIK_PHASE_2_BELLY_FLOP_ATTACK_2 = 8118;
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public static final int VERZIK_CHANGE_TO_PHASE_3 = 8119;
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public static final int VERZIK_PHASE_3_MELEE_ATTACK = 8123;
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public static final int VERZIK_PHASE_3_MAGIC_ATTACK = 8124;
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public static final int VERZIK_PHASE_3_RANGED_ATTACK = 8125;
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public static final int VERZIK_PHASE_3_GREEN_POOL_ATTACK = 8126;
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public static final int VERZIK_PHASE_3_WEB_ATTACK = 8127;
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public static final int VERZIK_DEATH_1 = 8128;
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public static final int VERZIK_DEATH_2 = 8129;
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// The Nightmare of Ashihama
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public static final int NIGHTMARE_SPAWN_SLEEPWALKERS = 8572;
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public static final int NIGHTMARE_FLOATY = 8592;
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public static final int NIGHTMARE_WALKING = 8592;
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public static final int NIGHTMARE_IDLE = 8593;
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public static final int NIGHTMARE_MELEE_ATTACK = 8594;
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public static final int NIGHTMARE_MAGIC_ATTACK = 8595;
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public static final int NIGHTMARE_RANGED_ATTACK = 8596;
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public static final int NIGHTMARE_SURGE_ATTACK = 8597;
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public static final int NIGHTMARE_GHOST_AOE_ATTACK = 8598;
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public static final int NIGHTMARE_CURSE_PRAYERS_ATTACK = 8599;
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public static final int NIGHTMARE_SPAWN_INFECTIOUS_SPORES = 8600;
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public static final int NIGHTMARE_SPAWN_ROOM_SECTION_FLOWERS = 8601;
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public static final int NIGHTMARE_CHANNEL_DEVASTATING_ATTACK = 8604;
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public static final int NIGHTMARE_SWITCH_TO_DEVIL_PHASE = 8605;
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public static final int NIGHTMARE_PARASITE_ATTACK = 8606;
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public static final int NIGHTMARE_JUMP_DOWN = 8607;
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public static final int NIGHTMARE_SINK_DOWN = 8608;
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public static final int NIGHTMARE_JUMP_UP = 8609;
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public static final int NIGHTMARE_JUMP_UP_2 = 8610;
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public static final int NIGHTMARE_WAKE_UP = 8611;
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}
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@@ -30,7 +30,7 @@ package net.runelite.api;
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* Note: This class is not complete and may not contain a specific animation
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* required.
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*/
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public final class AnimationID
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public class AnimationID
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{
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public static final int IDLE = -1;
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public static final int HERBLORE_PESTLE_AND_MORTAR = 364;
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@@ -43,10 +43,11 @@ public final class AnimationID
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public static final int WOODCUTTING_RUNE = 867;
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public static final int WOODCUTTING_GILDED = 8303;
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public static final int WOODCUTTING_DRAGON = 2846;
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public static final int WOODCUTTING_DRAGON_OR = 24;
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public static final int WOODCUTTING_INFERNAL = 2117;
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public static final int WOODCUTTING_3A_AXE = 7264;
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public static final int WOODCUTTING_CRYSTAL = 8324;
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public static final int WOODCUTTING_TRAILBLAZER = 8778;
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public static final int WOODCUTTING_TRAILBLAZER = 8778; // Same animation as Infernal axe (or)
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public static final int CONSUMING = 829; // consuming consumables
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||||
public static final int FIREMAKING = 733;
|
||||
public static final int DEATH = 836;
|
||||
@@ -106,19 +107,10 @@ public final class AnimationID
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||||
public static final int FISHING_HARPOON = 618;
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public static final int FISHING_BARBTAIL_HARPOON = 5108;
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||||
public static final int FISHING_DRAGON_HARPOON = 7401;
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||||
public static final int FISHING_DRAGON_HARPOON_OR = 88;
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public static final int FISHING_INFERNAL_HARPOON = 7402;
|
||||
public static final int FISHING_CRYSTAL_HARPOON = 8336;
|
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public static final int CRYSTALLINE_RAT_DEATH = 8334;
|
||||
public static final int CRYSTALLINE_BAT_DEATH = 4917;
|
||||
public static final int CRYSTALLINE_WOLF_DEATH = 8335;
|
||||
public static final int CRYSTALLINE_SPIDER_DEATH = 8338;
|
||||
public static final int CRYSTALLINE_UNICORN_DEATH = 6377;
|
||||
public static final int CRYSTALLINE_DRAGON_DEATH = 92;
|
||||
public static final int CRYSTALLINE_BEAR_DEATH = 4929;
|
||||
public static final int CRYSTALLINE_DARK_BEAST_DEATH = 2733;
|
||||
public static final int CORRUPTED_SCORPION_DEATH = 6256;
|
||||
public static final int FISHING_TRAILBLAZER_HARPOON = 8784;
|
||||
public static final int FISHING_TRAILBLAZER_HARPOON_2 = 8785;
|
||||
public static final int FISHING_TRAILBLAZER_HARPOON = 8784; // Same animation as Infernal harpoon (or)
|
||||
public static final int FISHING_OILY_ROD = 622;
|
||||
public static final int FISHING_KARAMBWAN = 1193;
|
||||
public static final int FISHING_CRUSHING_INFERNAL_EELS = 7553;
|
||||
@@ -150,10 +142,11 @@ public final class AnimationID
|
||||
public static final int MINING_DRAGON_PICKAXE = 7139;
|
||||
public static final int MINING_DRAGON_PICKAXE_UPGRADED = 642;
|
||||
public static final int MINING_DRAGON_PICKAXE_OR = 8346;
|
||||
public static final int MINING_DRAGON_PICKAXE_OR_TRAILBLAZER = 8887;
|
||||
public static final int MINING_INFERNAL_PICKAXE = 4482;
|
||||
public static final int MINING_3A_PICKAXE = 7283;
|
||||
public static final int MINING_CRYSTAL_PICKAXE = 8347;
|
||||
public static final int MINING_TRAILBLAZER_PICKAXE = 8787;
|
||||
public static final int MINING_TRAILBLAZER_PICKAXE = 8787; // Same animation as Infernal pickaxe (or)
|
||||
public static final int MINING_TRAILBLAZER_PICKAXE_2 = 8788;
|
||||
public static final int MINING_TRAILBLAZER_PICKAXE_3 = 8789;
|
||||
public static final int MINING_MOTHERLODE_BRONZE = 6753;
|
||||
@@ -167,16 +160,16 @@ public final class AnimationID
|
||||
public static final int MINING_MOTHERLODE_DRAGON = 6758;
|
||||
public static final int MINING_MOTHERLODE_DRAGON_UPGRADED = 335;
|
||||
public static final int MINING_MOTHERLODE_DRAGON_OR = 8344;
|
||||
public static final int MINING_MOTHERLODE_DRAGON_OR_TRAILBLAZER = 8886;
|
||||
public static final int MINING_MOTHERLODE_INFERNAL = 4481;
|
||||
public static final int MINING_MOTHERLODE_3A = 7282;
|
||||
public static final int MINING_MOTHERLODE_CRYSTAL = 8345;
|
||||
public static final int MINING_MOTHERLODE_TRAILBLAZER = 8786;
|
||||
public static final int MINING_MOTHERLODE_TRAILBLAZER = 8786; // Same animation as Infernal pickaxe (or)
|
||||
public static final int DENSE_ESSENCE_CHIPPING = 7201;
|
||||
public static final int DENSE_ESSENCE_CHISELING = 7202;
|
||||
public static final int HERBLORE_POTIONMAKING = 363; //used for both herb and secondary
|
||||
public static final int MAGIC_CHARGING_ORBS = 726;
|
||||
public static final int MAGIC_MAKE_TABLET = 4068;
|
||||
public static final int TABLET_TELEPORT = 4069;
|
||||
public static final int MAGIC_ENCHANTING_JEWELRY = 931;
|
||||
public static final int MAGIC_ENCHANTING_AMULET_1 = 719; // sapphire, opal, diamond
|
||||
public static final int MAGIC_ENCHANTING_AMULET_2 = 720; // emerald, jade, dragonstone
|
||||
@@ -209,81 +202,17 @@ public final class AnimationID
|
||||
public static final int LEAGUE_HOME_TELEPORT_4 = 8803;
|
||||
public static final int LEAGUE_HOME_TELEPORT_5 = 8805;
|
||||
public static final int LEAGUE_HOME_TELEPORT_6 = 8807;
|
||||
|
||||
public static final int CONSTRUCTION = 3676;
|
||||
public static final int SAND_COLLECTION = 895;
|
||||
public static final int PISCARILIUS_CRANE_REPAIR = 7199;
|
||||
public static final int HOME_MAKE_TABLET = 4067;
|
||||
public static final int THIEVING_STALL = 832;
|
||||
public static final int PICKPOCKET_SUCCESS = 881;
|
||||
public static final int PULL_LEVER = 2140;
|
||||
public static final int STANDARD_PURPLE_TELEPORT = 714;
|
||||
public static final int ECTOPHIAL_TELEPORT = 878;
|
||||
public static final int FAIRY_RING_TELEPORT = 3265;
|
||||
public static final int SCROLL_TELEPORT = 3864;
|
||||
public static final int XERICS_TALISMAN_TELEPORT = 3865;
|
||||
public static final int WILDERNESS_OBELISK_TELEPORT = 3945;
|
||||
public static final int SEED_POD_TELEPORT = 4544;
|
||||
|
||||
//block animations for players and perhaps npcs as well?
|
||||
public static final int BLOCK_DEFENDER = 4177;
|
||||
public static final int BLOCK_NO_SHIELD = 420;
|
||||
public static final int BLOCK_SHIELD = 1156;
|
||||
public static final int BLOCK_SWORD = 388;
|
||||
public static final int BLOCK_UNARMED = 424; // Same Animation as failed pickpocked
|
||||
public static final int DRAGONFIRE_SHIELD_SPECIAL = 6696;
|
||||
|
||||
//Player Emotes
|
||||
public static final int YES = 855;
|
||||
public static final int NO = 856;
|
||||
public static final int BOW = 858;
|
||||
public static final int ANGRY = 859;
|
||||
public static final int THINK = 857;
|
||||
public static final int WAVE = 863;
|
||||
public static final int SHRUG = 2113;
|
||||
public static final int CHEER = 862;
|
||||
public static final int BECKON = 864;
|
||||
public static final int LAUGH = 861;
|
||||
public static final int JUMP_FOR_JOY = 2109;
|
||||
public static final int YAWN = 2111;
|
||||
public static final int DANCE = 866;
|
||||
public static final int JIG = 2106;
|
||||
public static final int SPIN = 2107;
|
||||
public static final int HEAD_BANG = 2108;
|
||||
public static final int CRY = 860;
|
||||
public static final int BLOW_KISS = 1374;
|
||||
public static final int PANIC = 2105;
|
||||
public static final int RASPBERRY = 2110;
|
||||
public static final int CLAP = 865;
|
||||
public static final int SALUTE = 2112;
|
||||
public static final int GOBLIN_BOW = 2127;
|
||||
public static final int GOBLIN_SALUTE = 2128;
|
||||
|
||||
// Combat counter
|
||||
public static final int BARRAGE_ANIMATION = 1979;
|
||||
public static final int BLITZ_ANIMATION = 1978;
|
||||
public static final int CHIN_ANIMATION = 7618;
|
||||
|
||||
//Supplies Tracker
|
||||
public static final int ONEHAND_SLASH_SWORD_ANIMATION = 390;
|
||||
public static final int ONEHAND_STAB_SWORD_ANIMATION = 386;
|
||||
public static final int SCYTHE_OF_VITUR_ANIMATION = 8056;
|
||||
public static final int LOW_LEVEL_STANDARD_SPELLS = 711;
|
||||
public static final int WAVE_SPELL_ANIMATION = 727;
|
||||
public static final int SURGE_SPELL_ANIMATION = 7855;
|
||||
public static final int HIGH_ALCH_ANIMATION = 713;
|
||||
public static final int LUNAR_HUMIDIFY = 6294;
|
||||
public static final int PRAY_AT_ALTAR = 645;
|
||||
public static final int ENSOULED_HEADS_ANIMATION = 7198;
|
||||
|
||||
// Weapon attack animations
|
||||
public static final int ONEHAND_SLASH_AXE_ANIMATION = 395;
|
||||
public static final int ONEHAND_CRUSH_PICKAXE_ANIMATION = 400;
|
||||
public static final int ONEHAND_CRUSH_AXE_ANIMATION = 401;
|
||||
public static final int UNARMED_PUNCH_ANIMATION = 422;
|
||||
public static final int UNARMED_KICK_ANIMATION = 423;
|
||||
public static final int BOW_ATTACK_ANIMATION = 426;
|
||||
public static final int ONEHAND_STAB_HALBERD_ANIMATION = 428;
|
||||
public static final int ONEHAND_SLASH_HALBERD_ANIMATION = 440;
|
||||
// NPC animations
|
||||
public static final int TZTOK_JAD_MAGIC_ATTACK = 2656;
|
||||
public static final int TZTOK_JAD_RANGE_ATTACK = 2652;
|
||||
public static final int HELLHOUND_DEFENCE = 6566;
|
||||
|
||||
// Farming
|
||||
public static final int FARMING_HARVEST_FRUIT_TREE = 2280;
|
||||
@@ -319,205 +248,7 @@ public final class AnimationID
|
||||
public static final int ROCKSLUG_DEATH = 1568;
|
||||
public static final int ZYGOMITE_DEATH = 3327;
|
||||
public static final int IMP_DEATH = 172;
|
||||
public static final int NIGHTMARE_DEATH = 8612;
|
||||
|
||||
// POH Animations
|
||||
public static final int INCENSE_BURNER = 3687;
|
||||
public static final int LOW_LEVEL_MAGIC_ATTACK = 1162;
|
||||
public static final int HIGH_LEVEL_MAGIC_ATTACK = 1167;
|
||||
public static final int BLOWPIPE_ATTACK = 5061;
|
||||
|
||||
// NPC animations
|
||||
public static final int HELLHOUND_DEFENCE = 6566;
|
||||
public static final int BLACKJACK_KO = 838;
|
||||
|
||||
// Fight Caves
|
||||
public static final int TZTOK_JAD_RANGE_ATTACK = 2652;
|
||||
public static final int TZTOK_JAD_MELEE_ATTACK = 2655;
|
||||
public static final int TZTOK_JAD_MAGIC_ATTACK = 2656;
|
||||
public static final int TOK_XIL_RANGE_ATTACK = 2633;
|
||||
public static final int TOK_XIL_MELEE_ATTACK = 2628;
|
||||
public static final int KET_ZEK_MELEE_ATTACK = 2644;
|
||||
public static final int KET_ZEK_MAGE_ATTACK = 2647;
|
||||
public static final int MEJ_KOT_MELEE_ATTACK = 2637;
|
||||
public static final int MEJ_KOT_HEAL_ATTACK = 2639;
|
||||
|
||||
// Vorkath
|
||||
public static final int VORKATH_WAKE_UP = 7950;
|
||||
public static final int VORKATH_DEATH = 7949;
|
||||
public static final int VORKATH_SLASH_ATTACK = 7951;
|
||||
public static final int VORKATH_ATTACK = 7952;
|
||||
public static final int VORKATH_FIRE_BOMB_OR_SPAWN_ATTACK = 7960;
|
||||
public static final int VORKATH_ACID_ATTACK = 7957;
|
||||
|
||||
// Tekton
|
||||
public static final int TEKTON_ANVIL = 7475;
|
||||
public static final int TEKTON_AUTO1 = 7482;
|
||||
public static final int TEKTON_AUTO2 = 7483;
|
||||
public static final int TEKTON_AUTO3 = 7484;
|
||||
public static final int TEKTON_FAST_AUTO1 = 7478;
|
||||
public static final int TEKTON_FAST_AUTO2 = 7488;
|
||||
public static final int TEKTON_ENRAGE_AUTO1 = 7492;
|
||||
public static final int TEKTON_ENRAGE_AUTO2 = 7493;
|
||||
public static final int TEKTON_ENRAGE_AUTO3 = 7494;
|
||||
|
||||
// Hydra
|
||||
public static final int HYDRA_WALKING = 8232;
|
||||
public static final int HYDRA_IDLE = 8233;
|
||||
public static final int HYDRA_POISON_1 = 8234;
|
||||
public static final int HYDRA_RANGED_1 = 8235;
|
||||
public static final int HYDRA_MAGIC_1 = 8236;
|
||||
public static final int HYDRA_1_1 = 8237;
|
||||
public static final int HYDRA_1_2 = 8238;
|
||||
public static final int HYDRA_LIGHTNING = 8241;
|
||||
public static final int HYDRA_RANGED_2 = 8242;
|
||||
public static final int HYDRA_MAGIC_2 = 8243;
|
||||
public static final int HYDRA_2_1 = 8244;
|
||||
public static final int HYDRA_2_2 = 8245;
|
||||
public static final int HYDRA_FIRE = 8248;
|
||||
public static final int HYDRA_RANGED_3 = 8249;
|
||||
public static final int HYDRA_MAGIC_3 = 8250;
|
||||
public static final int HYDRA_3_1 = 8251;
|
||||
public static final int HYDRA_3_2 = 8252;
|
||||
public static final int HYDRA_MAGIC_4 = 8254;
|
||||
public static final int HYDRA_POISON_4 = 8254;
|
||||
public static final int HYDRA_RANGED_4 = 8255;
|
||||
public static final int HYDRA_RANGED_OR_POISON_ATTACK = 8256;
|
||||
public static final int HYDRA_4_1 = 8257;
|
||||
public static final int HYDRA_4_2 = 8258;
|
||||
|
||||
// Inferno animations
|
||||
public static final int JAL_NIB = 7574;
|
||||
public static final int JAL_MEJRAH = 7578;
|
||||
public static final int JAL_MEJRAH_STAND = 7577;
|
||||
public static final int JAL_AK_RANGE_ATTACK = 7581;
|
||||
public static final int JAL_AK_MELEE_ATTACK = 7582;
|
||||
public static final int JAL_AK_MAGIC_ATTACK = 7583;
|
||||
public static final int JAL_IMKOT = 7597;
|
||||
public static final int JAL_XIL_MELEE_ATTACK = 7604;
|
||||
public static final int JAL_XIL_RANGE_ATTACK = 7605;
|
||||
public static final int JAL_ZEK_MAGE_ATTACK = 7610;
|
||||
public static final int JAL_ZEK_MELEE_ATTACK = 7612;
|
||||
public static final int JALTOK_JAD_MELEE_ATTACK = 7590;
|
||||
public static final int JALTOK_JAD_MAGE_ATTACK = 7592;
|
||||
public static final int JALTOK_JAD_RANGE_ATTACK = 7593;
|
||||
public static final int TZKAL_ZUK = 7566;
|
||||
public static final int JAL_MEJJAK = 2858;
|
||||
|
||||
// General Graardor
|
||||
public static final int MINION_AUTO1 = 6154;
|
||||
public static final int MINION_AUTO2 = 6156;
|
||||
public static final int MINION_AUTO3 = 7071;
|
||||
public static final int MINION_AUTO4 = 7073;
|
||||
public static final int GENERAL_AUTO1 = 7018;
|
||||
public static final int GENERAL_AUTO2 = 7020;
|
||||
public static final int GENERAL_AUTO3 = 7021;
|
||||
|
||||
// Kr'il Tsutsaroth
|
||||
public static final int ZAMMY_GENERIC_AUTO = 64;
|
||||
public static final int KRIL_AUTO = 6948;
|
||||
public static final int KRIL_SPEC = 6950;
|
||||
public static final int ZAKL_AUTO = 7077;
|
||||
public static final int BALFRUG_AUTO = 4630;
|
||||
|
||||
// Commander Zilyana
|
||||
public static final int ZILYANA_MELEE_AUTO = 6964;
|
||||
public static final int ZILYANA_AUTO = 6967;
|
||||
public static final int ZILYANA_SPEC = 6970;
|
||||
public static final int STARLIGHT_AUTO = 6376;
|
||||
public static final int BREE_AUTO = 7026;
|
||||
public static final int GROWLER_AUTO = 7037;
|
||||
|
||||
// Kree'arra
|
||||
public static final int KREE_RANGED = 6978;
|
||||
public static final int SKREE_AUTO = 6955;
|
||||
public static final int GEERIN_AUTO = 6956;
|
||||
public static final int GEERIN_FLINCH = 6958;
|
||||
public static final int KILISA_AUTO = 6957;
|
||||
|
||||
// Vetion
|
||||
public static final int VETION_EARTHQUAKE = 5507;
|
||||
|
||||
// Zulrah
|
||||
public static final int ZULRAH_DEATH = 5804;
|
||||
public static final int ZULRAH_PHASE = 5072;
|
||||
|
||||
//Dagannoth Kings
|
||||
public static final int DAG_REX = 2853;
|
||||
public static final int DAG_PRIME = 2854;
|
||||
public static final int DAG_SUPREME = 2855;
|
||||
|
||||
// Lizardman shaman
|
||||
public static final int LIZARDMAN_SHAMAN_SPAWN = 7157;
|
||||
public static final int LIZARDMAN_SHAMAN_SPAWN_EXPLOSION = 7159;
|
||||
|
||||
// Cerberus
|
||||
public static final int CERBERUS_MAGIC_ATTACK = 4489;
|
||||
public static final int CERBERUS_RANGED_ATTACK = 4490;
|
||||
public static final int CERBERUS_MELEE_ATTACK = 4491;
|
||||
public static final int CERBERUS_LAVA_ATTACK = 4493;
|
||||
public static final int CERBERUS_SUMMON_GHOSTS = 4494;
|
||||
|
||||
// Gauntlet Hunleff
|
||||
public static final int HUNLEFF_TRAMPLE = 8420;
|
||||
public static final int HUNLEFF_ATTACK = 8419;
|
||||
public static final int HUNLEFF_TORNADO = 8418;
|
||||
public static final int HUNLLEF_SWITCH_TO_MAGIC = 8754;
|
||||
public static final int HUNLLEF_SWITCH_TO_RANGED = 8755;
|
||||
|
||||
//Zalcano
|
||||
public static final int ZALCANO_KNOCKED_DOWN = 8437;
|
||||
public static final int ZALCANO_WAKEUP = 8439;
|
||||
public static final int ZALCANO_ROCK_GLOWING = 8448;
|
||||
|
||||
// Theatre of Blood - Sugadinti Maiden
|
||||
public static final int SUGADINTI_MAIDEN_BLOOD_SPLAT_ATTACK = 8091;
|
||||
public static final int SUGADINTI_MAIDEN_MAGIC_ATTACK = 8092;
|
||||
public static final int SUGADINTI_MAIDEN_DEATH = 8094;
|
||||
|
||||
// Theatre of Blood - Pestilent Bloat
|
||||
public static final int BLOAT_SLEEP = 8082;
|
||||
|
||||
// Theatre of Blood - Sotetseg
|
||||
public static final int SOTETSEG_MELEE_ATTACK = 8138;
|
||||
public static final int SOTETSEG_REGULAR_PROJECTILE_ATTACK = 8139;
|
||||
|
||||
// Theatre of Blood - Verzik Vitur
|
||||
public static final int VERZIK_PHASE_1_MAGIC_ATTACK = 8109;
|
||||
public static final int VERZIK_PHASE_1_MAGIC_ATTACK_CHANNEL = 8110;
|
||||
public static final int VERZIK_CHANGE_TO_PHASE_2 = 8111;
|
||||
public static final int VERZIK_PHASE_2_MAGIC_ATTACK = 8114;
|
||||
public static final int VERZIK_PHASE_2_BELLY_FLOP_ATTACK_1 = 8116;
|
||||
public static final int VERZIK_PHASE_2_HEALING_CHANNEL = 8117;
|
||||
public static final int VERZIK_PHASE_2_BELLY_FLOP_ATTACK_2 = 8118;
|
||||
public static final int VERZIK_CHANGE_TO_PHASE_3 = 8119;
|
||||
public static final int VERZIK_PHASE_3_MELEE_ATTACK = 8123;
|
||||
public static final int VERZIK_PHASE_3_MAGIC_ATTACK = 8124;
|
||||
public static final int VERZIK_PHASE_3_RANGED_ATTACK = 8125;
|
||||
public static final int VERZIK_PHASE_3_GREEN_POOL_ATTACK = 8126;
|
||||
public static final int VERZIK_PHASE_3_WEB_ATTACK = 8127;
|
||||
public static final int VERZIK_DEATH_1 = 8128;
|
||||
public static final int VERZIK_DEATH_2 = 8129;
|
||||
|
||||
// The Nightmare of Ashihama
|
||||
public static final int NIGHTMARE_SPAWN_SLEEPWALKERS = 8572;
|
||||
public static final int NIGHTMARE_FLOATY = 8592;
|
||||
public static final int NIGHTMARE_WALKING = 8592;
|
||||
public static final int NIGHTMARE_IDLE = 8593;
|
||||
public static final int NIGHTMARE_MELEE_ATTACK = 8594;
|
||||
public static final int NIGHTMARE_MAGIC_ATTACK = 8595;
|
||||
public static final int NIGHTMARE_RANGED_ATTACK = 8596;
|
||||
public static final int NIGHTMARE_SURGE_ATTACK = 8597;
|
||||
public static final int NIGHTMARE_GHOST_AOE_ATTACK = 8598;
|
||||
public static final int NIGHTMARE_CURSE_PRAYERS_ATTACK = 8599;
|
||||
public static final int NIGHTMARE_SPAWN_INFECTIOUS_SPORES = 8600;
|
||||
public static final int NIGHTMARE_SPAWN_ROOM_SECTION_FLOWERS = 8601;
|
||||
public static final int NIGHTMARE_CHANNEL_DEVASTATING_ATTACK = 8604;
|
||||
public static final int NIGHTMARE_SWITCH_TO_DEVIL_PHASE = 8605;
|
||||
public static final int NIGHTMARE_PARASITE_ATTACK = 8606;
|
||||
public static final int NIGHTMARE_JUMP_DOWN = 8607;
|
||||
public static final int NIGHTMARE_SINK_DOWN = 8608;
|
||||
public static final int NIGHTMARE_JUMP_UP = 8609;
|
||||
public static final int NIGHTMARE_JUMP_UP_2 = 8610;
|
||||
public static final int NIGHTMARE_WAKE_UP = 8611;
|
||||
}
|
||||
|
||||
@@ -46,6 +46,7 @@ public enum KitType
|
||||
WEAPON("Weapon", 3, WidgetInfo.EQUIPMENT_WEAPON),
|
||||
TORSO("Torso", 4, WidgetInfo.EQUIPMENT_BODY),
|
||||
SHIELD("Shield", 5, WidgetInfo.EQUIPMENT_SHIELD),
|
||||
ARMS("Arms", 6, WidgetInfo.EQUIPMENT_GLOVES),
|
||||
LEGS("Legs", 7, WidgetInfo.EQUIPMENT_LEGS),
|
||||
HAIR("Hair", 8, null),
|
||||
HANDS("Hands", 9, WidgetInfo.EQUIPMENT_GLOVES),
|
||||
|
||||
@@ -548,7 +548,8 @@ public enum WidgetInfo
|
||||
TRAILBLAZER_AREA_TELEPORT(WidgetID.TRAILBLAZER_AREAS_GROUP_ID, WidgetID.TrailblazerAreas.TELEPORT),
|
||||
|
||||
MULTICOMBAT_FIXED(WidgetID.FIXED_VIEWPORT_GROUP_ID, WidgetID.FixedViewport.MULTICOMBAT_INDICATOR),
|
||||
MULTICOMBAT_RESIZEABLE(WidgetID.RESIZABLE_VIEWPORT_BOTTOM_LINE_GROUP_ID, WidgetID.ResizableViewport.MULTICOMBAT_INDICATOR),
|
||||
MULTICOMBAT_RESIZEABLE_MODERN(WidgetID.RESIZABLE_VIEWPORT_BOTTOM_LINE_GROUP_ID, WidgetID.ResizableViewport.MULTICOMBAT_INDICATOR),
|
||||
MULTICOMBAT_RESIZEABLE_CLASSIC(WidgetID.RESIZABLE_VIEWPORT_OLD_SCHOOL_BOX_GROUP_ID, WidgetID.ResizableViewport.MULTICOMBAT_INDICATOR),
|
||||
;
|
||||
|
||||
private final int groupId;
|
||||
|
||||
Reference in New Issue
Block a user