/*
 * Copyright (c) 2019, Weird Gloop <admin@weirdgloop.org>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice, this
 *    list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package net.runelite.client.plugins.crowdsourcing;

import com.google.gson.Gson;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import javax.inject.Inject;
import javax.inject.Singleton;
import lombok.extern.slf4j.Slf4j;
import net.runelite.http.api.RuneLiteAPI;
import okhttp3.Call;
import okhttp3.Callback;
import okhttp3.MediaType;
import okhttp3.OkHttpClient;
import okhttp3.Request;
import okhttp3.RequestBody;
import okhttp3.Response;

@Slf4j
@Singleton
public class CrowdsourcingManager
{
	private static final String CROWDSOURCING_BASE = "https://crowdsource.runescape.wiki/runelite";
	private static final MediaType JSON = MediaType.parse("application/json; charset=utf-8");
	private static final Gson GSON = RuneLiteAPI.GSON;

	@Inject
	private OkHttpClient okHttpClient;

	private List<Object> data = new ArrayList<>();

	public void storeEvent(Object event)
	{
		synchronized (this)
		{
			data.add(event);
		}
	}

	protected void submitToAPI()
	{
		List<Object> temp;
		synchronized (this)
		{
			if (data.isEmpty())
			{
				return;
			}
			temp = data;
			data = new ArrayList<>();
		}

		Request r = new Request.Builder()
			.url(CROWDSOURCING_BASE)
			.post(RequestBody.create(JSON, GSON.toJson(temp)))
			.build();

		okHttpClient.newCall(r).enqueue(new Callback()
		{
			@Override
			public void onFailure(Call call, IOException e)
			{
				log.debug("Error sending crowdsourcing data", e);
			}

			@Override
			public void onResponse(Call call, Response response)
			{
				log.debug("Successfully sent crowdsourcing data");
				response.close();
			}
		});
	}
}
