/* * Copyright (c) 2017, Adam * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package net.runelite.cache.definitions.sound; public class SoundEffectTrackDefinition { public int start; public InstrumentDefinition[] instruments = new InstrumentDefinition[10]; public int end; public final byte[] mix() { int var2; int var1 = 0; for (var2 = 0; var2 < 10; ++var2) { if (this.instruments[var2] == null || this.instruments[var2].duration + this.instruments[var2].offset <= var1) { continue; } var1 = this.instruments[var2].duration + this.instruments[var2].offset; } if (var1 == 0) { return new byte[0]; } var2 = var1 * 22050 / 1000; byte[] var3 = new byte[var2]; for (int i = 0; i < 10; ++i) { if (this.instruments[i] == null) { continue; } int var5 = this.instruments[i].duration * 22050 / 1000; int var6 = this.instruments[i].offset * 22050 / 1000; int[] var7 = this.instruments[i].synthesize(var5, this.instruments[i].duration); for (int j = 0; j < var5; ++j) { int var9 = (var7[j] >> 8) + var3[j + var6]; if ((var9 + 128 & -256) != 0) { var9 = var9 >> 31 ^ 127; } var3[j + var6] = (byte) var9; } } return var3; } }