cache: Rev 187

This commit is contained in:
TheRealNull
2020-01-16 21:31:12 -05:00
parent 171fe9e76c
commit 5952c01c85
196 changed files with 28663 additions and 0 deletions

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/*
* Copyright (c) 2016-2017, Adam <Adam@sigterm.info>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.cache.definitions;
import lombok.Data;
@Data
public class SpriteDefinition
{
private int id;
private int frame;
private int offsetX;
private int offsetY;
private int width;
private int height;
private int[] pixels;
private int maxWidth;
private int maxHeight;
public transient byte[] pixelIdx;
public transient int[] palette;
public void normalize()
{
if (this.width != this.maxWidth || this.height != this.maxHeight)
{
byte[] var1 = new byte[this.maxWidth * this.maxHeight];
int var2 = 0;
for (int var3 = 0; var3 < this.height; ++var3)
{
for (int var4 = 0; var4 < this.width; ++var4)
{
var1[var4 + (var3 + this.offsetY) * this.maxWidth + this.offsetX] = this.pixelIdx[var2++];
}
}
this.pixelIdx = var1;
this.width = this.maxWidth;
this.height = this.maxHeight;
this.offsetX = 0;
this.offsetY = 0;
}
}
}