cache: Rev 187
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67
src/main/java/net/runelite/cache/definitions/SpriteDefinition.java
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src/main/java/net/runelite/cache/definitions/SpriteDefinition.java
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/*
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* Copyright (c) 2016-2017, Adam <Adam@sigterm.info>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.cache.definitions;
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import lombok.Data;
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@Data
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public class SpriteDefinition
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{
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private int id;
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private int frame;
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private int offsetX;
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private int offsetY;
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private int width;
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private int height;
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private int[] pixels;
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private int maxWidth;
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private int maxHeight;
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public transient byte[] pixelIdx;
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public transient int[] palette;
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public void normalize()
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{
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if (this.width != this.maxWidth || this.height != this.maxHeight)
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{
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byte[] var1 = new byte[this.maxWidth * this.maxHeight];
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int var2 = 0;
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for (int var3 = 0; var3 < this.height; ++var3)
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{
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for (int var4 = 0; var4 < this.width; ++var4)
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{
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var1[var4 + (var3 + this.offsetY) * this.maxWidth + this.offsetX] = this.pixelIdx[var2++];
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}
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}
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this.pixelIdx = var1;
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this.width = this.maxWidth;
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this.height = this.maxHeight;
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this.offsetX = 0;
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this.offsetY = 0;
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}
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}
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}
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