defmodule Odinsea.Channel.Handler.Duey do @moduledoc """ Handles Duey (parcel delivery) system operations. Ported from: src/handling/channel/handler/DueyHandler.java Duey allows players to: - Send items and mesos to other players - Receive packages from other players - Remove/delete packages ## Status Codes - 19 = Successful - 18 = One-of-a-kind item already in receiver's delivery - 17 = Character unable to receive parcel - 15 = Same account - 14 = Name does not exist - 16 = Not enough space - 12 = Not enough mesos ## Main Handlers - handle_duey_operation/2 - All Duey operations (send, receive, remove) """ require Logger alias Odinsea.Net.Packet.In alias Odinsea.Game.Character alias Odinsea.Channel.Packets # ============================================================================ # Duey Operations # ============================================================================ @doc """ Handles all Duey operations (CP_DUEY_ACTION / 0x48). Operations: - 1: Start Duey (load packages) - 3: Send item/mesos - 5: Receive package - 6: Remove package - 8: Close Duey Note: The original Java handler is mostly commented out. This is a stub implementation for future development. Reference: DueyHandler.DueyOperation() """ def handle_duey_operation(packet, client_pid) do case Character.get_state_by_client(client_pid) do {:ok, character_id, char_state} -> # Check conversation state (should be 2 for Duey) # For now, allow without strict check since this is a stub operation = In.decode_byte(packet) handle_duey_op(operation, packet, client_pid, character_id, char_state) {:error, reason} -> Logger.warn("Failed to handle Duey operation: #{inspect(reason)}") end end # ============================================================================ # Individual Operations # ============================================================================ # Operation 1: Start Duey - Load packages defp handle_duey_op(1, packet, client_pid, character_id, _char_state) do # AS13Digit = packet.decodeString() # 13 digit AS code (unused) # TODO: Load packages from database # packages = load_items(character_id) # TODO: Send package list to client # packet = Packets.send_duey(10, packages) # send(client_pid, {:send_packet, packet}) Logger.debug("Duey start: character #{character_id}") :ok end # Operation 3: Send item/mesos defp handle_duey_op(3, packet, client_pid, character_id, char_state) do inventory_id = In.decode_byte(packet) item_pos = In.decode_short(packet) amount = In.decode_short(packet) mesos = In.decode_int(packet) recipient = In.decode_string(packet) quick_delivery = In.decode_byte(packet) > 0 # Calculate cost # tax = GameConstants.getTaxAmount(mesos) # final_cost = mesos + tax + (if quick_delivery, do: 0, else: 5000) # TODO: Validate recipient exists # TODO: Validate recipient is not same account # TODO: Validate sender has enough mesos # TODO: Validate item exists if sending item # TODO: Check receiver has space # TODO: Add to database # TODO: Send success/failure packet Logger.debug("Duey send: #{mesos} mesos (quick=#{quick_delivery}) to #{recipient}, item inv=#{inventory_id}, pos=#{item_pos}, amount=#{amount}, character #{character_id}") # Send failure for now (not implemented) send(client_pid, {:send_packet, duey_error(17)}) :ok end # Operation 5: Receive package defp handle_duey_op(5, packet, client_pid, character_id, _char_state) do package_id = In.decode_int(packet) # TODO: Load package from database # package = load_single_item(package_id, character_id) # TODO: Validate package exists # TODO: Check inventory space # TODO: Add item/mesos to character # TODO: Remove from database # TODO: Send remove packet Logger.debug("Duey receive: package #{package_id}, character #{character_id}") # Send failure for now send(client_pid, {:send_packet, duey_error(17)}) :ok end # Operation 6: Remove package defp handle_duey_op(6, packet, client_pid, character_id, _char_state) do package_id = In.decode_int(packet) # TODO: Remove from database # remove_item_from_db(package_id, character_id) # TODO: Send remove confirmation # packet = Packets.remove_item_from_duey(true, package_id) # send(client_pid, {:send_packet, packet}) Logger.debug("Duey remove: package #{package_id}, character #{character_id}") :ok end # Operation 8: Close Duey defp handle_duey_op(8, _packet, client_pid, character_id, _char_state) do # TODO: Set conversation state to 0 Logger.debug("Duey close: character #{character_id}") :ok end # Unknown operation defp handle_duey_op(operation, _packet, _client_pid, character_id, _char_state) do Logger.warning("Unknown Duey operation #{operation} from character #{character_id}") :ok end # ============================================================================ # Database Operations (Stubs) # ============================================================================ @doc """ Loads all packages for a character. """ def load_items(character_id) do # TODO: Query dueypackages table # SELECT * FROM dueypackages WHERE RecieverId = ? [] end @doc """ Loads a single package by ID. """ def load_single_item(package_id, character_id) do # TODO: Query dueypackages table # SELECT * FROM dueypackages WHERE PackageId = ? and RecieverId = ? nil end @doc """ Adds mesos to database. """ def add_meso_to_db(mesos, sender_name, recipient_id, is_online) do # TODO: INSERT INTO dueypackages (RecieverId, SenderName, Mesos, TimeStamp, Checked, Type) # VALUES (?, ?, ?, ?, ?, 3) false end @doc """ Adds item to database. """ def add_item_to_db(item, quantity, mesos, sender_name, recipient_id, is_online) do # TODO: INSERT INTO dueypackages with item data # Use ItemLoader.DUEY.saveItems for item serialization false end @doc """ Removes item from database. """ def remove_item_from_db(package_id, character_id) do # TODO: DELETE FROM dueypackages WHERE PackageId = ? and RecieverId = ? :ok end @doc """ Marks messages as received (updates Checked flag). """ def receive_msg(character_id) do # TODO: UPDATE dueypackages SET Checked = 0 WHERE RecieverId = ? :ok end # ============================================================================ # Helper Functions # ============================================================================ defp duey_error(code) do # TODO: Implement proper Duey error packet # Packets.send_duey(code, nil) <<>> end end