kimi gone wild
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39
lib/odinsea/game/movement/absolute.ex
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39
lib/odinsea/game/movement/absolute.ex
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defmodule Odinsea.Game.Movement.Absolute do
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@moduledoc """
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Absolute life movement - normal walking, flying, etc.
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Ported from Java AbsoluteLifeMovement.java
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This is the most common movement type for:
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- Normal walking (command 0)
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- Flying (commands 37-42)
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- Rush skills (when not instant)
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Contains position, velocity, and offset information.
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"""
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@type t :: %__MODULE__{
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command: integer(), # Movement command type (0, 37-42)
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x: integer(), # Target X position
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y: integer(), # Target Y position
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vx: integer(), # X velocity (pixels per second)
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vy: integer(), # Y velocity (pixels per second)
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unk: integer(), # Unknown short value
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offset_x: integer(), # X offset
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offset_y: integer(), # Y offset
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stance: integer(), # New stance/move action
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duration: integer() # Movement duration in ms
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}
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defstruct [
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:command,
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:x,
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:y,
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:vx,
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:vy,
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:unk,
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:offset_x,
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:offset_y,
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:stance,
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:duration
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]
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end
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