kimi gone wild
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224
lib/odinsea/channel/handler/duey.ex
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224
lib/odinsea/channel/handler/duey.ex
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defmodule Odinsea.Channel.Handler.Duey do
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@moduledoc """
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Handles Duey (parcel delivery) system operations.
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Ported from: src/handling/channel/handler/DueyHandler.java
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Duey allows players to:
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- Send items and mesos to other players
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- Receive packages from other players
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- Remove/delete packages
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## Status Codes
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- 19 = Successful
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- 18 = One-of-a-kind item already in receiver's delivery
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- 17 = Character unable to receive parcel
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- 15 = Same account
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- 14 = Name does not exist
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- 16 = Not enough space
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- 12 = Not enough mesos
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## Main Handlers
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- handle_duey_operation/2 - All Duey operations (send, receive, remove)
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"""
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require Logger
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alias Odinsea.Net.Packet.In
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alias Odinsea.Game.Character
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alias Odinsea.Channel.Packets
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# ============================================================================
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# Duey Operations
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# ============================================================================
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@doc """
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Handles all Duey operations (CP_DUEY_ACTION / 0x48).
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Operations:
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- 1: Start Duey (load packages)
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- 3: Send item/mesos
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- 5: Receive package
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- 6: Remove package
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- 8: Close Duey
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Note: The original Java handler is mostly commented out.
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This is a stub implementation for future development.
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Reference: DueyHandler.DueyOperation()
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"""
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def handle_duey_operation(packet, client_pid) do
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case Character.get_state_by_client(client_pid) do
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{:ok, character_id, char_state} ->
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# Check conversation state (should be 2 for Duey)
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# For now, allow without strict check since this is a stub
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operation = In.decode_byte(packet)
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handle_duey_op(operation, packet, client_pid, character_id, char_state)
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{:error, reason} ->
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Logger.warn("Failed to handle Duey operation: #{inspect(reason)}")
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end
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end
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# ============================================================================
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# Individual Operations
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# ============================================================================
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# Operation 1: Start Duey - Load packages
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defp handle_duey_op(1, packet, client_pid, character_id, _char_state) do
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# AS13Digit = packet.decodeString() # 13 digit AS code (unused)
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# TODO: Load packages from database
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# packages = load_items(character_id)
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# TODO: Send package list to client
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# packet = Packets.send_duey(10, packages)
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# send(client_pid, {:send_packet, packet})
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Logger.debug("Duey start: character #{character_id}")
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:ok
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end
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# Operation 3: Send item/mesos
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defp handle_duey_op(3, packet, client_pid, character_id, char_state) do
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inventory_id = In.decode_byte(packet)
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item_pos = In.decode_short(packet)
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amount = In.decode_short(packet)
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mesos = In.decode_int(packet)
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recipient = In.decode_string(packet)
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quick_delivery = In.decode_byte(packet) > 0
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# Calculate cost
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# tax = GameConstants.getTaxAmount(mesos)
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# final_cost = mesos + tax + (if quick_delivery, do: 0, else: 5000)
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# TODO: Validate recipient exists
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# TODO: Validate recipient is not same account
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# TODO: Validate sender has enough mesos
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# TODO: Validate item exists if sending item
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# TODO: Check receiver has space
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# TODO: Add to database
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# TODO: Send success/failure packet
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Logger.debug("Duey send: #{mesos} mesos (quick=#{quick_delivery}) to #{recipient}, item inv=#{inventory_id}, pos=#{item_pos}, amount=#{amount}, character #{character_id}")
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# Send failure for now (not implemented)
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send(client_pid, {:send_packet, duey_error(17)})
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:ok
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end
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# Operation 5: Receive package
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defp handle_duey_op(5, packet, client_pid, character_id, _char_state) do
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package_id = In.decode_int(packet)
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# TODO: Load package from database
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# package = load_single_item(package_id, character_id)
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# TODO: Validate package exists
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# TODO: Check inventory space
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# TODO: Add item/mesos to character
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# TODO: Remove from database
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# TODO: Send remove packet
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Logger.debug("Duey receive: package #{package_id}, character #{character_id}")
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# Send failure for now
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send(client_pid, {:send_packet, duey_error(17)})
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:ok
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end
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# Operation 6: Remove package
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defp handle_duey_op(6, packet, client_pid, character_id, _char_state) do
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package_id = In.decode_int(packet)
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# TODO: Remove from database
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# remove_item_from_db(package_id, character_id)
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# TODO: Send remove confirmation
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# packet = Packets.remove_item_from_duey(true, package_id)
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# send(client_pid, {:send_packet, packet})
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Logger.debug("Duey remove: package #{package_id}, character #{character_id}")
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:ok
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end
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# Operation 8: Close Duey
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defp handle_duey_op(8, _packet, client_pid, character_id, _char_state) do
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# TODO: Set conversation state to 0
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Logger.debug("Duey close: character #{character_id}")
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:ok
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end
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# Unknown operation
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defp handle_duey_op(operation, _packet, _client_pid, character_id, _char_state) do
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Logger.warning("Unknown Duey operation #{operation} from character #{character_id}")
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:ok
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end
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# ============================================================================
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# Database Operations (Stubs)
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# ============================================================================
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@doc """
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Loads all packages for a character.
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"""
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def load_items(character_id) do
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# TODO: Query dueypackages table
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# SELECT * FROM dueypackages WHERE RecieverId = ?
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[]
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end
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@doc """
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Loads a single package by ID.
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"""
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def load_single_item(package_id, character_id) do
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# TODO: Query dueypackages table
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# SELECT * FROM dueypackages WHERE PackageId = ? and RecieverId = ?
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nil
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end
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@doc """
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Adds mesos to database.
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"""
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def add_meso_to_db(mesos, sender_name, recipient_id, is_online) do
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# TODO: INSERT INTO dueypackages (RecieverId, SenderName, Mesos, TimeStamp, Checked, Type)
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# VALUES (?, ?, ?, ?, ?, 3)
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false
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end
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@doc """
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Adds item to database.
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"""
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def add_item_to_db(item, quantity, mesos, sender_name, recipient_id, is_online) do
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# TODO: INSERT INTO dueypackages with item data
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# Use ItemLoader.DUEY.saveItems for item serialization
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false
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end
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@doc """
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Removes item from database.
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"""
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def remove_item_from_db(package_id, character_id) do
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# TODO: DELETE FROM dueypackages WHERE PackageId = ? and RecieverId = ?
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:ok
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end
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@doc """
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Marks messages as received (updates Checked flag).
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"""
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def receive_msg(character_id) do
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# TODO: UPDATE dueypackages SET Checked = 0 WHERE RecieverId = ?
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:ok
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end
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# ============================================================================
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# Helper Functions
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# ============================================================================
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defp duey_error(code) do
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# TODO: Implement proper Duey error packet
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# Packets.send_duey(code, nil)
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<<>>
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end
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end
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